What is a gossip protocol in distributed systems and how is it used for data or state dissemination?
Imagine a rumor spreading through a crowded room: one person whispers some news to a few others, those people each pass it on to more, and before long, everyone knows the gossip. In computer networks, a gossip protocol works much the same way. It’s a technique in distributed systems where each computer (node) periodically shares information with random peer nodes, gradually spreading data or state updates to every node in the network. This simple, peer-to-peer approach helps large systems stay in sync without any central coordinator, much like how social chatter circulates without a single announcer.
Early-career software engineers and system design interview candidates often encounter gossip protocols when learning about distributed system architecture. Why? Because gossip protocols address a core challenge: how to disseminate state (like which nodes are alive, or what the latest data value is) across a cluster that could include hundreds or thousands of machines. In this article, we’ll break down what a gossip protocol is, how it works, and how it’s used for data/state dissemination. We’ll also look at its benefits (like eventual consistency, fault tolerance, scalability), real-world examples (from Cassandra to blockchains), and even some technical interview tips to help you discuss it confidently in mock interviews or system design whiteboard sessions.
Let’s get in!
What is a Gossip Protocol in Distributed Systems?
A gossip protocol (also known as an epidemic protocol) is a communication mechanism for distributed systems, inspired by the way epidemics or rumors spread. In a gossip-based system, every node talks to a few random other nodes periodically, sharing any information it has. Over time, this information percolates through the entire network in a probabilistic, decentralized fashion. The goal is to ensure that data or state updates reach all nodes in the system eventually, even if not instantaneously.
In simpler terms, gossip protocols make each computer in a cluster act like a friendly gossip: periodically phoning up a neighbor and swapping stories (state info) about what it knows. One node might say, “Hey, I heard Server X is down and Server Y’s data is updated to version 5.” The neighbor takes note of this gossip, merges it with what it already knew, and later passes on both its old and new knowledge to another random node. Just as rumors eventually reach everyone in an office, gossip protocols ensure that every node will hear about important updates after enough rounds of communication.
Key characteristics of gossip protocols include:
- Peer-to-Peer Communication: Every node is equal – there’s no central server coordinating updates. Each node only needs to know about a handful of peers, not the whole network.
- Periodic, Random Exchanges: Nodes exchange information at regular intervals (e.g. every second) with randomly chosen peers. This randomness avoids patterns and bottlenecks, and it’s analogous to randomly bumping into someone at the “water cooler” to share news.
- Epidemic Spread: The effect of gossip is exponential spread. After each round of exchanges, the “infected” (informed) population can double. This yields high propagation speed across large networks with minimal overhead.
- Eventually Consistent State: Gossip protocols do not guarantee immediate consistency. Instead, they guarantee that if you wait long enough (and exchanges continue), all nodes will eventually have the same state or data. This property is known as eventual consistency – all nodes converge to the same information in time, even if at any given moment some nodes might have outdated info.
How Does the Gossip Protocol Work?
Let’s break down the basic working of a gossip protocol step by step. It might sound technical, but it’s quite straightforward, especially if you keep the “spreading rumors” analogy in mind:
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Periodic Gossip Rounds: Every node in the system runs a loop where, at fixed intervals (say every T seconds), it wakes up and initiates a gossip exchange. It doesn’t try to contact everyone (that would be like shouting to the whole room, which is inefficient); instead, it selects one or a few nodes at random to gossip with.
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Exchange of Information: The node shares a summary of what it knows – this could include its own state and any updates or “rumors” it has heard from others. For example, it might send a list of (node, state/version) pairs or a set of recent changes. The chosen peer node responds by sharing its information in return. Essentially, they “swap gossip.”
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Merging Updates: Upon receiving gossip, a node merges it with its own knowledge. This often means taking the newest information for each piece of state. For instance, if Node A heard that “Node X is alive as of 2 minutes ago” and Node B heard that “Node X failed 1 minute ago,” when A and B gossip, they’ll reconcile this and realize Node X actually failed (more recent update wins). Each node comes away with a more up-to-date view after the exchange.
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Dissemination Through Repetition: In subsequent rounds, each node will gossip the latest info it knows to other random peers. So Node A will now spread the news of Node X’s failure to others. Over time (after enough rounds), every update spreads to every node with high probability. The speed of spread depends on how often rounds happen and how many peers are contacted per round (often called the fanout). Typically, gossip can reach all nodes in a matter of O(log N) rounds for N nodes, thanks to the exponential fan-out effect.
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Stopping Condition (Optional): In some implementations, once a node sees that an update has spread widely, it may stop actively gossiping that particular item to reduce redundant messages (similar to how a rumor eventually dies out when everyone has heard it). However, many protocols keep exchanges going continuously to handle new updates and ensure robustness.
Real-world analogy: Imagine each server is an employee in a large company. There’s no central bulletin board (no coordinator), so employees rely on chatting. Each hour, you randomly call a coworker and swap any news (server statuses or data changes). If you learn something new, you’ll share it in your next calls. Eventually, given enough phone calls, all coworkers learn all the latest news. A few redundant calls might happen (you might hear the same news twice from different people), but that’s okay – it just confirms the information. This is exactly how gossip protocols keep a distributed system’s state in sync: through lots of small, random, redundant exchanges that rapidly converge on everyone having the same information.
Example Scenario: Node Health Monitoring
To solidify the concept, let’s consider a concrete example of state dissemination via gossip: node health status (alive or dead). This is crucial for fault detection in a cluster.
- Initially, each node only knows about itself ( “I am alive” ) and perhaps a few neighbors.
- Node A fails (crashes) unexpectedly. How do others find out? There’s no central monitor in a gossip-based system.
- Node B, which was a neighbor of A, notices A isn’t responding. B marks A as “suspect failed” and starts gossiping this info.
- In the next gossip round, B randomly contacts Node C and says “I heard A might be down.” Node C updates its info: A is down (unless it heard otherwise).
- Later, Node C gossips with Node D: “A is down” gets propagated. Meanwhile, Node B also gossips with Node E, and so on.
- Very quickly, all nodes hear that A is down. Now every node can avoid sending requests to A, achieving a form of consensus that A is dead, without any central failure detector. If A comes back online, that news (a state change) will similarly gossip out from whichever node notices A’s return.
In this manner, gossip protocols disseminate state like node liveness, configuration changes, or other metadata throughout the system reliably even in the presence of failures. There’s inherent redundancy — many nodes might end up gossiping the same info — but this redundancy is what makes it fault-tolerant. Even if some nodes or network links fail during the process, chances are high that the message will still get around via alternative paths.
Benefits of Gossip Protocols (Why Use Gossip?)
Gossip protocols have become popular in distributed system architecture for good reason. Here are some key advantages that make them attractive for large-scale systems:
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Highly Scalable: Gossip protocols scale to very large networks gracefully. Each node only communicates with a few others, so the communication cost per node stays about constant even as you add more nodes. There’s no need for all-to-all messaging. In fact, gossip’s communication pattern typically grows linearly with N or N log N, not N². This means you can have hundreds or thousands of nodes and gossip still works efficiently. The decentralized nature avoids bottlenecks. As a result, big clusters can disseminate updates quickly with minimal network load.
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Fault Tolerance and Resilience: Because information spreads via many independent paths, gossip protocols are extremely fault-tolerant. There is no single point of failure – any node can pass on a message. If some nodes are down, the gossip will route around them via other nodes. The protocol redundantly transmits messages, so even if one path fails, another will likely succeed. This redundancy and randomness means the system can survive node crashes, network hiccups, or even partitions and still eventually sync up. In short, gossip protocols keep working even when parts of the system don’t.
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Decentralization (No Coordinator): In some systems, a central server or coordinator is used to broadcast updates – but that introduces a single point of failure and can become a bottleneck. Gossip protocols avoid that by being completely peer-to-peer. Every node plays an equal role in disseminating information. This improves reliability (no central brain to go down) and also makes the system more politically robust – nodes only need minimal knowledge (no global view), and the whole cluster organically shares responsibility for communication.
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Eventual Consistency: While gossip doesn’t give you instantaneous consistency, it does ensure eventual consistency of data/state across nodes. For many distributed scenarios (like caching, replication, membership), eventual consistency is perfectly acceptable – all nodes will agree given a bit of time. The benefit is you get consistency without expensive coordination. Gossip is a great fit for systems that favor availability and partition tolerance (AP in the CAP theorem) over immediate consistency. If something changes on one node, you know that change will reach all other nodes soon enough, without locking or blocking the whole system.
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Simplicity & Low Overhead: The algorithmic logic for a basic gossip protocol is quite simple – often just a few dozen lines of code can implement the core of it. Nodes don’t have to keep complex state about the whole cluster, just a partial view (e.g., a list of a few neighbors and recent updates). There are no special leader election or heavy coordination protocols needed for gossip to work. This simplicity also translates to less overhead on networks and CPUs in many cases, since each node is only handling a small conversation periodically. Gossip traffic can be tuned to be lightweight (small messages, infrequent exchanges), making it nearly negligible background chatter in well-designed systems.
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Fast Convergence (Probabilistic Guarantees): Gossip protocols often achieve fast spread of information – not instant, but fast with high probability. For example, analyses and simulations show that gossip can disseminate info to all nodes in O(log N) rounds (with appropriately chosen parameters) and the probability that any given node misses out drops exponentially. In practice, this means even in a large cluster of say 1000 nodes, a gossip protocol might spread an update to everyone in just a handful of gossip intervals (far faster than naive one-by-one updates). The probabilistic nature comes with tunable parameters (like how many peers to contact, etc.), letting engineers strike a balance between speed and resource usage.
In summary, gossip protocols shine in environments where you need a scalable, robust, and simple way to propagate information. They’re especially useful when the system is large, dynamic (nodes joining/leaving), or unreliable (nodes can crash or network can drop messages), and when having an absolutely up-to-the-second consistent state isn’t required at all times. These qualities explain why gossip protocols are a frequent topic in system design interviews – they embody distributed systems thinking: no single point of failure, trade-offs between consistency and availability, and emergent global behavior from local interactions.
Real-World Applications and Examples
Gossip protocols might sound abstract, but they are used in many real systems you might have heard of. Here are some notable examples that demonstrate how gossip-based data or state dissemination powers real-world distributed systems:
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Apache Cassandra (Distributed Database): Cassandra, a popular NoSQL database, uses a gossip protocol to manage cluster membership and node status. Every node in a Cassandra cluster periodically gossips with a few others to let them know it’s alive and to learn which nodes are up, down, or new in the cluster. This way, the whole cluster eventually knows the health of every node without needing a central monitor. Gossip in Cassandra also helps share metadata like schema versions or replication hints. The result is a strongly eventually consistent view of the cluster that’s vital for Cassandra’s fault tolerance and partition tolerance.
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Amazon Dynamo / DynamoDB (Key-Value Store): Amazon’s Dynamo (which inspired systems like DynamoDB) employs a gossip-based failure detection and membership protocol. In Dynamo, each storage node gossips membership changes (like a new node joining or an existing node leaving) to others, ensuring the distributed hash ring stays up-to-date across the network. For example, if a new node is added, that info gossips around so all nodes eventually include it in their routing tables. Dynamo’s gossip protocol maintains an eventually consistent view of which nodes are in the system and helps avoid any single point of coordination when scaling out or replacing nodes. This design contributed to Dynamo’s ability to scale out and remain highly available even under heavy loads.
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Redis Cluster: In clustered Redis (an in-memory database cache), gossip is used to propagate node metadata such as which nodes hold which data slots and to detect failures in the cluster. Each Redis cluster node exchanges heartbeat messages and status info with others (gossip style) so that if a node fails or a slot mapping changes, the entire cluster learns about it. This helps Redis Cluster stay coordinated on which node is the primary for a given data shard, etc., without a central authority.
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Service Discovery & Cluster Managers (e.g., Consul, Serf): Tools like HashiCorp Consul use gossip protocols under the hood to manage membership and broadcast events in a cluster. For instance, Consul agents gossip to let each other know “I’m here” or “Node Z is departing,” enabling a distributed registry of services and nodes. The Serf library (which Consul uses) is built on a gossip protocol called SWIM, which is highly fault-tolerant and scalable for membership and failure detection. This means in a microservices environment, new services or machines coming online or going offline are quickly gossiped to all others, so everyone updates their view of available service endpoints. The peer-to-peer gossip approach in Consul avoids needing a single leader to tell everyone about membership changes, increasing resilience.
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Blockchain Networks (Bitcoin, etc.): Many peer-to-peer networks like Bitcoin and other blockchain systems rely on gossip-like propagation to disseminate new transactions and blocks. When you submit a Bitcoin transaction, the node you sent it to will gossip (broadcast) it to a few peer nodes, who then relay it to others, and so on, until the transaction is known across the whole network. This decentralized flood-fill ensures that all nodes hear about new blocks or transactions without needing a central server. Gossip protocols in this context are why blockchain networks can be massively distributed and yet keep all participants (miners, validators, etc.) up-to-date with the latest ledger state.
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Large-Scale Storage Systems (Riak, Amazon S3): Riak (another distributed database) uses gossip to share its consistent hashing ring state and node information. Even Amazon S3’s backend has been noted to use gossip protocols to spread server state across their vast storage fleet. In these systems, gossip helps ensure cluster-wide knowledge of where data lives and which nodes are responsible for what, even as nodes come and go.
These examples highlight a common theme: gossip protocols are employed wherever a system needs to spread small bits of state to all nodes reliably, on a continuous basis, especially in a fault-tolerant way. Whether it’s a database replicating data, a cluster sharing who’s in the cluster, or a network of nodes sharing events, gossip provides a simple and effective mechanism to get the job done. If you’re preparing for a system design interview, it’s wise to mention examples like Cassandra or Consul when discussing gossip protocols — it shows you understand both the theory and practice (and interviewers love real-world tie-ins).
For a broader overview of distributed system basics, you might also check out our guide on distributed systems basics, which puts concepts like gossip in context of overall system design.
Limitations and Best Practices of Gossip Protocols
Like any technique, gossip protocols are not a silver bullet. They involve trade-offs and come with certain limitations that engineers must consider:
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Eventual Consistency (Not Immediate): The most important caveat is that gossip only guarantees eventual dissemination. There is a latency for information to reach all parts of the system. If your application demands that every node has the exact same state at every millisecond, gossip will not satisfy that. There can be moments where different nodes have slightly different views of the truth. For example, right after an update, some nodes know it while others haven’t heard the gossip yet – during this window, reads from different nodes may return different results. This is usually acceptable (and by design) in exchange for higher availability, but it means gossip protocols are unsuitable for scenarios requiring strong or immediate consistency (like some financial transactions or tightly synchronized systems). They work best when eventual consistency is acceptable.
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Redundant Messages & Network Overhead: Gossip protocols intentionally include redundancy – multiple nodes may spread the same info – to achieve reliability. The downside is this can lead to extra network traffic. In large clusters, gossip messages can flood around, and although each is small, the random “chatter” adds up. Many messages might be duplicates by the time a rumor has fully spread. This overhead is typically modest (especially compared to naive all-to-all communication), but it’s not zero. Best practice is to tune the gossip interval and fan-out (number of targets each round) to balance speed of dissemination vs. network load. For instance, if your network is constrained, you might gossip less frequently or to fewer peers at once. If you need faster spread and can afford bandwidth, increase the fan-out.
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Consistency vs. Speed Trade-off: Gossip doesn’t guarantee an orderly or simultaneous update delivery. If two different updates are gossiping around, different nodes might apply them in different orders, potentially causing temporary inconsistencies or conflicts. Most gossip systems assume data updates are commutative or handle conflicts via timestamps or version vectors. But developers need to be mindful that ordering is not enforced. Also, during a network partition, gossip will operate separately in each partition, meaning each subgroup of nodes coalesces on its own view. Clients connected to different partitions might see totally different state (until the partition heals and gossips merge). A best practice to mitigate this is using seed nodes or partial merge strategies – for example, Dynamo had the concept of seed nodes that all nodes know about, to reduce the chance of two disjoint gossip rings forming. Once the partition is resolved, gossip will reconcile the differences, but until then you have to tolerate inconsistent views.
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Transient Inaccuracy: Gossip is eventually accurate but may temporarily have false info. For instance, if a node is slow or unreachable for a bit, gossip might classify it as “dead” to others, then later update it to “alive” when it recovers. There’s a chance for false positives/negatives in failure detection for short periods. Systems usually address this by using timers or requiring multiple gossip cycles before declaring a node truly down, to avoid flapping. As a developer, you might need to design with these transient states in mind (e.g., using quorum reads/writes in databases to handle stale info until gossip syncs up).
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Security and Trust: A often-overlooked aspect: because gossip involves nodes blindly accepting each other’s information, a malicious or buggy node can gossip incorrect data and poison the system’s state. Gossip protocols typically assume a level of trust among nodes or have additional checks. Best practices here include authentication of gossip messages, integrity checks (e.g., cryptographic signatures on data), or ignoring outlier information until confirmed by multiple sources. For example, a gossip network might implement a simple reputation or voting to ignore one node’s crazy rumor until a few nodes have corroborated it.
Despite these limitations, gossip protocols remain hugely useful. Engineers mitigate the downsides by careful parameter tuning and complementary mechanisms (like anti-entropy processes that occasionally do full checksums to correct any lingering differences, or using push-pull gossip to reduce redundant traffic). In practice, the eventual consistency delays are often on the order of a few seconds in a large cluster, which is fine for many use cases. And the bandwidth used by gossip is typically a tiny fraction of what the cluster spends on client data traffic.
When to use (or not use) gossip? Use gossip protocols when you need a lightweight, robust way to broadcast information in a large, unreliable network – for example, sharing cluster status, cache invalidation signals, or periodically syncing configs. Avoid using gossip if your scenario can’t tolerate the slight delay or if messages must be delivered in a strict order. Also, for very small clusters (e.g. 3-5 nodes), a direct static configuration or central coordination might be simpler since scalability isn’t an issue there.
Gossip Protocol in System Design Interviews (Tips)
If you’re preparing for a technical interview, especially a system design or distributed systems interview, understanding gossip protocols can give you an edge. Interviewers often ask about how to keep a system’s components in sync or how to detect failures in a distributed setup. Gossip protocols are a great “tool in your toolbox” for such questions. Here are some tips for discussing gossip protocols in an interview setting:
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Explain in Simple Terms: Start with the analogy. For example: “Think of how a rumor spreads in a crowd – that’s basically how a gossip protocol disseminates data among servers.” This immediately shows the interviewer you grasp the core idea in a conversational, accessible way. You can then say it more formally: “It’s a peer-to-peer protocol where each node periodically shares state with random peers, so information eventually reaches everyone.”
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Highlight the Key Benefits: Emphasize why gossip is used in system architecture: it’s scalable, fault-tolerant, and decentralized. You might say, “Unlike a master-slave or centralized heartbeat system, gossip has no single point of failure. Even if some nodes die, the information still gets around. And it scales to large networks because each node only talks to a few others.” Mentioning eventual consistency is important – show that you know the trade-off is that updates aren’t instantaneous, but the system favors availability. This ties into system design principles (CAP theorem: gossip leans toward AP systems).
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Use Real-World Examples: Interviewers love when you can connect theory to real systems. Bring up a known system that uses gossip, such as “Cassandra uses a gossip protocol to let every database node know the status of other nodes”, or “Amazon Dynamo’s design paper discusses using gossip for membership and node failure detection”. If the interview question is about designing a large-scale system (like a distributed cache, a microservice registry, etc.), you can propose gossip as part of your solution and reference these implementations for credibility. For instance, “We could use a gossip protocol (like how Consul or Redis Sentinel does) so each server finds out about new instances or failures without needing a central coordinator.”
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Acknowledge the Limitations: Demonstrating balanced thinking is key in interviews. So also mention briefly what gossip doesn’t do. For example, “One thing to note: gossip is eventually consistent, so we’d have to tolerate a few seconds of inconsistency. Also, we might get a bit of extra network chatter due to the random exchanges, but that’s usually manageable.” This shows you’re not blindly applying a buzzword – you understand the engineering nuances. If applicable, mention how you’d mitigate these, e.g., “We can tune how frequently nodes gossip based on our latency requirements and network capacity.”
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Practice a Succinct Explanation: In a mock interview practice session, try explaining gossip protocol in under a minute. Cover what it is, how it works, and why it’s useful. For example: “Gossip is a decentralized protocol for sharing state in a distributed system. Each node periodically picks a random peer and exchanges info (like who’s alive, or what data updates it has). Over time, this gossip spreads to all nodes. It’s like spreading rumors – eventually everyone hears the news. The benefit is there’s no single failure point, and it scales well even if we have hundreds of servers. The trade-off is it’s not instantaneous, but we get eventual consistency.” A clear, concise answer like that can impress interviewers, showing you can distill complex concepts for a broad audience – an important skill in system design discussions.
Remember, in interviews the goal is not just to show you memorized a term, but to demonstrate understanding. By comparing gossip protocols to everyday scenarios and noting why a system designer would choose this approach, you convey real expertise and thoughtfulness. It’s the kind of answer that stands out compared to someone who just says “we’d use gossip to sync data” without further elaboration.
Conclusion
Gossip protocols are a fascinating and foundational concept in distributed systems. They transform the way data or state information is shared by using a collaborative, peer-to-peer approach instead of relying on central servers. We’ve seen how they work (spreading info like wildfire through random node-to-node exchanges) and why they’re powerful for achieving scalable, fault-tolerant, eventually consistent systems. From keeping track of cluster nodes in Cassandra, to disseminating configuration in service meshes, to broadcasting transactions in blockchain networks, gossip protocols prove their worth in many real-world systems.
For beginners and seasoned engineers alike, understanding gossip protocols offers insight into how large distributed systems maintain coherence and reliability. It also provides a great talking point in design discussions or interviews – showcasing knowledge of how to design systems that can gracefully handle growth and failures without sacrificing too much consistency.
As you continue your learning journey in system design, remember that techniques like gossip protocols are tools: each with pros, cons, and ideal use cases. The key is knowing when (and how) to use the right tool for the job.
If you found this topic interesting and want to deepen your expertise in distributed systems and system design (or ace your upcoming tech interviews!), consider exploring more with our courses and resources. In particular, the Grokking the System Design Interview course on DesignGurus provides a comprehensive guide to system design patterns and real-world scenarios – including the use of protocols like gossip in building resilient architectures. Sign up for the Grokking System Design Interview course and take your system design skills to the next level. Happy learning, and happy gossiping (the good kind)!
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