On this page

Understanding the Observer Pattern

Key Characteristics of Observer Pattern

Understanding the Publish-Subscribe (Pub/Sub) Pattern

Observer vs Pub-Sub: Key Differences

Coupling and Knowledge of Subscribers

Synchronous vs Asynchronous Delivery

Scope: In-Process vs Cross-System

Event Delivery Mechanism

Use Cases and Examples

When to Use Observer or Pub/Sub (Choosing the Right Pattern)

Bottom line

FAQs

The Observer vs Pub-Sub Pattern: Understanding Event Communication

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Arslan Ahmad
Discover the critical differences between the in-process Observer pattern and the cross-system Publish-Subscribe model. Learn how each handles event communication, from synchronous calls to asynchronous messaging, and when to use them in your software architecture.
Image
On this page

Understanding the Observer Pattern

Key Characteristics of Observer Pattern

Understanding the Publish-Subscribe (Pub/Sub) Pattern

Observer vs Pub-Sub: Key Differences

Coupling and Knowledge of Subscribers

Synchronous vs Asynchronous Delivery

Scope: In-Process vs Cross-System

Event Delivery Mechanism

Use Cases and Examples

When to Use Observer or Pub/Sub (Choosing the Right Pattern)

Bottom line

FAQs

This blog unpacks the differences between the in-process Observer pattern and the cross-system Publish-Subscribe (Pub/Sub) pattern. It will explore how each pattern works for event communication, their key differences (synchronous vs asynchronous, coupling, scope), and when to use which approach.

Imagine you’re building an application and something noteworthy happens – a button is clicked or new data arrives.

How do you let other parts of the system know about this event?

There are two popular approaches: the classic Observer design pattern (often used within a single app) and the Publish-Subscribe (Pub/Sub) pattern (common in distributed systems).

Both involve a form of “listener” for events, but they work in surprisingly different ways.

Many beginners (and even experienced developers) get confused about Observer vs Pub-Sub – after all, both deal with publishers and subscribers in a sense.

In this article, we’ll clarify their differences, so you’ll know exactly when to use each.

Understanding the Observer Pattern

The Observer pattern is a foundational design pattern for in-app event handling.

In this pattern, one object acts as the Subject (or Observable) and maintains a list of other objects called Observers (or listeners) that are interested in its state changes.

Whenever the subject’s state changes or an event occurs, it notifies all its observers, typically by calling a specific update method on each observer.

The observers react to the event, but importantly, the subject itself doesn’t need to know how they react – it just calls their interface. This creates a one-to-many relationship: one subject, many observers.

Think of a GUI application: a button (subject) can have multiple event listener functions (observers) attached for the “click” event.

When you click the button, it triggers all those listener callbacks.

The button knows who its listeners are (because they registered themselves), and it directly invokes them.

This mechanism is usually synchronous – meaning the subject calls each observer immediately in the same thread of execution when the event happens.

The next step in the subject’s code might wait until all observers have been notified and finished running.

That’s fine within a single application where these calls are in-memory function calls and return quickly.

Key Characteristics of Observer Pattern

It’s in-process (all observers live within the same application or process as the subject) and involves a tight coupling in the sense that the subject holds references to its observers.

Observers typically must register/unregister themselves with the subject.

However, the coupling is not too intrusive – the subject might only know the interface of observers, not their concrete implementation.

The main point is that the subject is aware of who is observing.

There’s no intermediary; the communication is direct.

This pattern shines when you have a one-to-many relationship of events to handlers inside one software component or service.

It’s a simple, straightforward solution for things like UI events, model updates (e.g., the Model-View-Observer paradigm), or any scenario where multiple parts of an application need to stay in sync with an object’s state.

Understanding the Publish-Subscribe (Pub/Sub) Pattern

The Publish-Subscribe pattern, often shortened to Pub/Sub, is an architectural pattern commonly used for cross-system or asynchronous messaging.

It can be seen as a variation of the Observer concept, but with an important twist: the inclusion of a message broker or event bus as a middleman.

In Pub/Sub, a Publisher doesn’t send events directly to specific receivers.

Instead, the publisher sends (publishes) messages to a broker (sometimes called an event bus or message queue).

Subscribers register their interest with the broker, usually by subscribing to a specific topic or channel.

The broker then relays relevant messages to all subscribers of that topic.

Crucially, the publisher and subscribers do not know about each other’s identities or existence – they are completely decoupled and communicate only through the broker.

What does this look like in practice?

Imagine a large system where different services need to react to certain events.

For example, a microservice that handles user sign-ups might publish an event “NewUserRegistered”.

Multiple other services might be interested in this (sending a welcome email, updating analytics, etc.).

In a Pub/Sub setup, the sign-up service publishes a “NewUserRegistered” message to the broker (like a topic named user.signup).

The other services subscribe to that topic and will receive the message from the broker.

The sign-up service doesn’t call them directly (in fact, it has no clue who will receive the event), and each subscribing service handles the event in its own way.

This is typically asynchronous – the publisher just hands off the message and continues on, while subscribers might process the message slightly later, potentially on different machines or at different times.

Because Pub/Sub often involves separate processes or servers, the communication is usually mediated by a message queue or event streaming system (examples include RabbitMQ, Apache Kafka, etc.).

These systems allow messages to be stored and routed, enabling features like offline handling (a subscriber can receive the event later if it was offline at the moment of publishing).

The Pub/Sub pattern is great for scaling out event communication across multiple applications or microservices, providing loose coupling (since components don’t directly depend on each other) and resilience (the broker can buffer messages and manage delivery).

The trade-off is added complexity: you need to manage the broker infrastructure, and there’s typically more overhead (like serialization of messages, network latency, etc.) compared to in-process calls.

Observer vs Pub-Sub: Key Differences

Let’s break down the key differences between the in-process Observer pattern and the cross-system Pub/Sub pattern.

Both achieve a form of publish/subscribe mechanism, but they differ in scope and implementation:

Coupling and Knowledge of Subscribers

In the Observer pattern, the subject knows all its observers and keeps them in a list.

There is no intermediary; the subject calls each observer directly when an event occurs.

In contrast, Pub/Sub involves a broker in the middle, and publishers/subscribers do not know about each other at all.

The communication is indirect via the broker (e.g., a topic channel).

This means Observer has a bit tighter coupling (the subject maintains references to observers), whereas Pub/Sub is loosely coupled – components are connected only by the message topics on the broker.

Synchronous vs Asynchronous Delivery

Observer notifications are usually synchronous, happening in real-time within the same process thread.

When the subject triggers an event, it immediately invokes each observer’s handler (blocking its own execution until those handlers return).

On the other hand, Pub/Sub is typically asynchronous – the publisher hands off a message to the broker and doesn’t wait for subscribers to process it.

Subscribers receive the message from the broker, which can happen on separate threads, processes, or even later in time.

(For example, a subscriber might get the event slightly later via a queue, which is useful if it was temporarily offline.) This asynchronous nature allows Pub/Sub systems to be more scalable and tolerant of slow or offline consumers, at the cost of added complexity.

Scope: In-Process vs Cross-System

The Observer pattern is generally used within a single application or process – it’s an internal communication mechanism for one piece of software.

All observers run in the same memory space as the subject.

In contrast, Pub/Sub is designed for cross-system or distributed communication.

Publishers and subscribers can be completely separate applications, services, or components possibly running on different servers.

You’ll often see Pub/Sub in microservices architectures or any scenario where events need to propagate across a network.

Essentially, use Observer for in-app events, and Pub/Sub for inter-app events.

Event Delivery Mechanism

In Observer, delivery is via direct method calls on observer objects (often using a predefined interface or callback).

In Pub/Sub, delivery is via message passing – the publisher sends a message (containing the event data) into a messaging system which then delivers it, often using a message queue or event bus.

For instance, an Observer might call observer.update(eventData) directly, whereas a Pub/Sub publisher might publish a JSON message to a topic on a message broker, and subscribers consume that message when they can.

This means Observer pattern events are typically ephemeral (they happen in memory and cannot be replayed unless the subject explicitly stores state), while Pub/Sub events can be persisted or buffered by the broker (allowing things like replay or late joins).

Use Cases and Examples

Observer is ideal for things like GUI event handlers, live data binding within a single app, or observer-based patterns in OOP.

A classic example: GUI frameworks where a subject (like a button or data model) notifies observers (listeners or UI views) of changes.

In fact, many programming languages have libraries or features (like Java’s Observer/Observable classes, C# events, or JavaScript event emitters) that implement the observer pattern for you.

Pub/Sub shines in distributed systems and microservices.

Use Pub/Sub when you need to broadcast events to multiple independent systems – for example, sending notifications to multiple services, updating caches, logging, or triggering workflows in different parts of a system.

It’s common in architectures that use an event bus or event-driven design, where services communicate by publishing and listening to events (think of services reacting to a user action or a database update by listening on an event stream).

In summary, Observer vs Pub/Sub comes down to local vs distributed and direct vs mediated communication.

The Observer pattern handles events inside an application, with direct, usually synchronous calls and knowledge of observers.

Pub/Sub handles events across applications or components, with asynchronous message passing through a broker and no direct knowledge between publishers and subscribers.

The Pub/Sub pattern leads to a more decoupled architecture where components don’t need to work in lockstep or even be aware of each other’s existence, which is great for flexibility and scalability.

However, if you don’t need that level of decoupling (say everything is within one process), the Observer pattern’s simplicity might be preferable.

When to Use Observer or Pub/Sub (Choosing the Right Pattern)

Now that we understand how they differ, when should you use Observer vs Pub/Sub?

It largely depends on the scope of your problem and the level of decoupling needed:

  • Use Observer pattern for in-app event handling where components are part of the same codebase or process. It’s perfect for scenarios like GUI applications (button clicks, notifications to parts of the UI), or any case where one object’s change should update others immediately within the same application. The overhead is low (just method calls), and implementation is straightforward. For example, a model object in an MVC architecture might notify multiple view components when it updates – an Observer pattern fits well there. In such cases, using a full-blown messaging system would be overkill.

  • Use Pub/Sub for cross-component or cross-service communications, especially in a distributed system or microservices environment. If you have multiple applications or services that need to react to events, Pub/Sub provides the loose coupling and scalability you want. It’s ideal when the sender shouldn’t or can’t know about all the receivers. Real-time distributed notifications are a common use case: think of chat applications (multiple clients receiving a message), real-time feeds like live GPS updates or stock price changes that many subscribers might listen to, or logging/monitoring where events are published to a central bus and various consumers (alert systems, databases, dashboards) subscribe. Pub/Sub is also useful if you need reliability – e.g., making sure an event is eventually delivered even if a receiver is down temporarily, since the broker can buffer it.

  • Hybrid approach: It’s worth noting you can sometimes use a hybrid approach. For instance, within a single service you might use Observer pattern to notify in-memory components, but that service itself might publish an event to a broker for other services to consume. Also, some frameworks offer in-process pub/sub event buses (for example, an event bus library inside one application), which blurs the line – conceptually it’s Pub/Sub because there’s a broker component (even if just a software library) and decoupled publishers/subscribers, but it’s still running in one process. The key is to choose the level of complexity appropriate for your needs. Don’t introduce a distributed message queue if a simple function callback will do, and conversely, don’t try to hack an observer pattern across network boundaries.

Bottom line

Use the Observer pattern when you need a simple, synchronous notification mechanism within an application.

Use Pub/Sub when you need an asynchronous, decoupled way to broadcast events across different applications or services.

If you’re preparing for system design interviews or designing large systems, recognizing this difference is important.

In fact, understanding these patterns in depth is a great way to boost your system design skills.

FAQs

Q1: What is the difference between the Observer pattern and the Pub/Sub pattern?
The Observer pattern is an in-process design pattern where a subject object knows its observers and directly notifies them of events (usually synchronously). The Pub/Sub pattern is an architectural style where a publisher sends messages to a broker, which then forwards them to subscribers (asynchronously). In Pub/Sub, publishers and subscribers are decoupled and unaware of each other, often working across different systems.

Q2: Are the Publish-Subscribe pattern and Observer pattern the same thing?
Not exactly. They are conceptually similar (both involve one source broadcasting to many listeners), but Observer is typically within one application, whereas Publish-Subscribe is used across distributed systems with a messaging broker. In Observer, the subject calls observers directly. In Pub/Sub, the publisher doesn’t directly call subscribers – communication happens via the broker. Many consider Pub/Sub a broader architectural pattern derived from the Observer concept, suited for asynchronous, cross-system use.

Q3: When should I use Observer vs when should I use Pub/Sub?
Use the Observer pattern for local event handling – for example, updating UI components or triggering actions within a single app when some object’s state changes. It’s simple and immediate. Use Pub/Sub for distributed event handling – for instance, notifying multiple services or applications about an event (like a user sign-up or an order placement) in a decoupled way. Pub/Sub is better when you need to broadcast events to multiple independent components, especially across network or process boundaries, with the flexibility of asynchronous processing.

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