
System Design Interview Guide for Beginners: Learn System Design Step by Step

Imagine you’ve built a new photo-sharing app that suddenly goes viral.
Millions of users are signing up, uploading images, and refreshing their feeds.
Can your app handle the surge in traffic without crashing?
Designing apps to scale for such scenarios is exactly what system design is all about.
In this comprehensive guide, we’ll help you learn system design from the ground up – covering key concepts like scalability, load balancing, caching, and database sharding in simple, beginner-friendly terms.
We’ll use practical examples (with case studies like designing a URL shortener) and easy analogies to make these concepts clear.
By the end, you’ll understand how large systems like Instagram or YouTube stay fast and reliable, and you’ll be ready to start designing your own scalable systems.
If you’re entirely new to system design, you might also want to read our “System Design Tutorial for Beginners” for more introductory concepts.
What is System Design?
System design is the process of taking a complex problem or project and breaking it into smaller components to create an efficient, reliable solution. It’s like being an architect of software systems: you plan out how different parts (services, databases, networks, etc.) will work together to meet the needs of users or an organization.
In simple terms, system design is about designing the blueprint for a software system that achieves certain goals (like handling lots of users or data) in a clear, organized way.
System Design Definition:
“The process of looking at the needs of an organization, and designing a schema of data processing to produce the desired results.” (redhat.com)
In practice, this means thinking through what components you need (e.g., web servers, databases, caches) and how they interact.
It’s a lot like planning a city: you need roads, utilities, zoning for homes and businesses – in a system, you need servers, load balancers, databases, etc., all arranged to work together smoothly.
Why Is This Important?
A well-designed system can scale to millions of users, stay reliable even if parts fail, and be easier to maintain or upgrade.
Poorly designed systems might crash under high load or be hard to fix.
Whether you’re preparing for a tech interview or building the next big app, understanding system design fundamentals will set you up for success.

Key Concepts in System Design
Let’s discuss the four fundamental system design concepts every beginner should learn: Scalability, Load Balancing, Caching, and Database Sharding.
We’ll explain each concept with examples to understand how they’re used in real systems.
Scalability: Building for Growth
Scalability means efficiently increasing or decreasing computing resources (CPU, memory, storage, network, etc.) to handle growing or shrinking workloads without performance issues.
In other words, as more users or data come in, a scalable system can grow to meet the demand.
Think of a small restaurant that turns into a chain – it needs a bigger kitchen or more locations to serve more customers. There are two main strategies for scaling a system:
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Vertical Scaling (Scaling Up): Add more power to a single machine (your existing server) – for example, upgrading the CPU, RAM, or storage. It’s like renovating a single restaurant to add more ovens and seats. This is straightforward (you don’t need to change your application much), but there’s a limit – you can only make one machine so powerful, and it becomes a single point of failure (if it goes down, everything goes down).
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Horizontal Scaling (Scaling Out): Add more servers to share the load. This is like opening additional restaurant locations to serve more people. You might have multiple servers each handling a portion of user requests. Horizontal scaling is virtually unlimited (you can keep adding machines) and adds redundancy (if one server fails, others can pick up the slack). The trade-off is added complexity – you’ll need to distribute tasks between servers and ensure they stay in sync.
Real-world example
Facebook started on one server, but today it uses thousands of servers working in parallel.
Early on, scaling vertically (better hardware) was enough, but as the user base exploded, Facebook had to scale horizontally – adding countless machines and distributing users among them.
Most modern web systems use horizontal scaling for high growth, often starting with vertical scaling then migrating to horizontal (sometimes called diagonal scaling, a mix of both).

Load Balancing: Distributing the Load
When you scale out with multiple servers, you need a way to spread user requests across all servers so none get overwhelmed. This is where load balancing comes in.
Load balancing is the method of evenly distributing incoming network traffic across multiple servers to ensure no single server is overloaded, improving performance and reliability.
How Does a Load Balancer Work?
A load balancer sits in front of your servers, acting like a traffic cop.
When a request (say, an HTTP request for a webpage) comes in, the load balancer decides which server to send it to based on how busy each server is or by using a predefined algorithm.

Common load balancing algorithms include:
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Round Robin: cycle through servers in order (Server1, then Server2, then Server3, and back to 1, etc.).
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Least Connections: send new requests to the server with the fewest active connections (least busy).
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IP Hash: choose a server based on the client’s IP address (ensuring the same user often hits the same server, which can be good for session consistency).
There are different types of load balancers: hardware appliances (physical devices), software-based (programs running on standard servers), or cloud services (like AWS Elastic Load Balancing).
No matter the type, the goal is the same – keep the system balanced and prevent any single machine from becoming a bottleneck or point of failure.
Think of a call center with a support hotline.
If 100 people call at once and only one operator is answering, most callers will wait or hang up.
But if you have 10 operators (servers), you need a receptionist (load balancer) who directs each caller to an available operator. This way, callers get help faster, and no single operator is overloaded.
Caching: Speeding Up Your System
Have you ever noticed that the second time you load an app or a website it often loads faster?
That’s often thanks to caching.
Caching is a method of temporarily storing frequently accessed data in a high-speed storage layer, such as memory, to improve retrieval times for future requests.
By keeping popular or repetitive data handy, caching dramatically improves response times and reduces the load on your backend systems (like databases).
How Caching Works?
Instead of hitting the database every single time for the same information, a system might first check a cache – if the data is there (called a “cache hit”), it returns it immediately from memory.
If not (“cache miss”), the system fetches from the database, then often stores a copy in the cache for next time. Caches can exist at multiple levels:
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Client-side caching: e.g., your web browser caching static files (images, CSS, JavaScript) so it doesn’t re-download them on every page load.
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Server-side caching: e.g., a web server or application caching results of expensive operations (like the result of a complex database query) in memory (using tools like Memcached or Redis).
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Distributed caching / CDNs: Content Delivery Networks cache content on servers around the world, closer to users, to reduce latency. For instance, Netflix or YouTube use CDNs to cache video files at servers in various regions so users stream from a nearby server rather than a distant one.
Example:
Suppose your app has a “Trending posts” feed that updates every 5 minutes.
Generating this list might involve heavy computation or database queries.
Instead of doing that for every single user request, you can compute it once, store the result in a cache, and then all users within the next 5 minutes get the same cached result almost instantly.
After 5 minutes, you refresh the cache with new data. This way, your database isn’t hammered by identical queries, and users get fast responses.

Caching Trade-offs
Cached data can become stale (outdated) if the underlying data changes. For critical data (like bank account balances), you might skip caching to always get the latest from the source.
A common strategy is to set an expiration on cache entries or update the cache whenever the data changes.
The key is choosing what to cache and for how long, balancing speed vs. freshness.
Database Sharding: Splitting Data for Manageability
As your application grows, your database can become a major bottleneck. One powerful technique to scale a database is database sharding.
Sharding is the process of dividing a large database into smaller, independent sections, where each section (shard) contains a subset of the overall data.
This is a form of horizontal scaling for databases: instead of one giant database handling all requests, you have multiple databases each handling a subset of the data.
The goal is to improve performance, scalability, and fault tolerance by distributing the load.
Think of an ever-expanding library.
Initially, all books are in one huge bookshelf (one database). As the library grows, it becomes hard to find books quickly.
So you split the books into sections – e.g., A-M in one section, N-Z in another.
Now each section (shard) is more manageable, and librarians (database servers) can help patrons in parallel.
How Sharding Works
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Data Partitioning – The data is divided into multiple shards based on a defined strategy. Each shard contains only a subset of the data, reducing the load on any single database.
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Shard Key Selection – A shard key (a specific column or attribute) is chosen to determine how data is distributed across shards. This ensures queries can be efficiently directed to the correct shard.
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Query Routing – When a request comes in, a routing mechanism (like a load balancer or middleware) directs it to the correct shard based on the shard key.
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Independent Processing – Each shard operates as a separate database, handling queries independently, which improves performance, scalability, and availability.
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Horizontal Partitioning: Splits a table row-wise based on a key range, ensuring each shard has the same schema but different data.
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Geographical Sharding: Divides data based on users' locations, reducing latency by keeping data closer to them.
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Functional Sharding: Separates data by business logic, storing different types of information in separate shards.

Imagine an e-commerce site with millions of users. Instead of storing all users in one massive database, sharding can divide them based on geographical location:
- Shard 1: Users from North America
- Shard 2: Users from Europe
- Shard 3: Users from Asia
This ensures that queries and updates are processed faster without overloading a single server.
Benefits of Sharding
- Scalability – Easily handle increasing data volumes.
- Improved Performance – Queries run faster by reducing database load.
- Fault Tolerance – If one shard fails, others remain functional.
Sharding is essential for large-scale applications like social media, e-commerce, and cloud services, where databases need to support millions of users efficiently.
Challenges
Sharding adds complexity.
Your application needs to know which shard to query for a given piece of data. If you need to search across all data (across all shards), it’s more involved. Also, adding or rebalancing shards (for example, if one shard grows too large) can be tricky.
Proper Shard key selection (how you break up the data) is crucial – it should distribute data evenly to avoid hotspots (one giant shard and many tiny ones is bad).
Despite the challenges, many big systems use sharding. For instance, Instagram shards its user data by user ID ranges, and Netflix shards customer viewing data to handle their huge scale.
Want to dive deeper into databases? Read “What Is Database Sharding”.
Consistency vs. Availability (CAP Theorem)
In distributed systems, the CAP theorem states that you can’t have perfect Consistency, Availability, and Partition tolerance simultaneously – you must trade off between consistency and availability in the presence of network partitions.
Consistency means every user sees the same latest data at any time, whereas Availability means the system continues to operate (returns responses) even during partial failures.
Depending on the problem, you might choose a design leaning towards CP (Consistency + Partition tolerance) or AP (Availability + Partition tolerance).
For example, a banking system prioritizes consistency (no two transactions should conflict), whereas a social media feed might favor availability (show some slightly stale posts rather than fail to load).
Beginners should understand the basics of consistency models:
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Strong consistency: Every read receives the most recent write (like in SQL databases by default).
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Eventual consistency: Reads might see stale data, but if no new writes occur, all data will eventually become consistent (common in many NoSQL systems for high availability).
Step-by-Step Framework for Tackling System Design Problems
Having solid fundamentals is important, but how do you actually approach a system design interview question?
It's crucial to have a structured game plan.
Many experts recommend following a systematic approach, which ensures you cover all critical aspects.
Here’s a 7-step framework you can use for virtually any system design interview prompt:
Step 1: Clarify Requirements (Ask and Define)
Begin by clarifying the requirements.
This is a conversation, not an exam where you silently start writing a solution. Even if the problem sounds straightforward ("Design a URL shortener" or "Design Instagram"), there will be many implicit details.
Break requirements into:
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Functional Requirements: What features must the system have? For a URL Shortener example: the core feature is to input a long URL and get a short URL. Other functional needs might include redirecting a user who hits the short link to the original URL, allowing custom aliases, or providing analytics on link clicks. List these out and confirm with the interviewer.
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Non-Functional Requirements: What qualities must the system meet? These relate to the principles we covered (scalability, availability, etc.). Estimate targets if possible: e.g., "The service should handle 100 million URLs and 1 million requests per day with minimal latency." Performance (latency/throughput), consistency expectations, and security requirements fall here.
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Constraints & Assumptions: Clarify any ambiguous points. If designing a chat app, ask things like: Should it support group chats? Is real-time typing indicator needed? What is the expected number of active users? It's much better to ask than to assume incorrectly. Good clarification shows you think critically about the problem scope.
Understanding the problem deeply guides your design. It's also an opportunity to show communication skills and a product mindset.
Interviewers often provide hints or adjust the question based on what you ask.
By the end of this step, you should have a clear problem statement to solve (and the interviewer is aligned with your understanding).
Step 2: Back-of-the-Envelope Estimation (Capacity Planning)
Once requirements are clear, do some rough sizing of the system. This involves estimating the scale we need to design for.
You don't need precise numbers; approximate orders of magnitude are fine.
Key things to estimate:
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Traffic and Usage: e.g., "We expect 10 million short URL creation requests per month, and about 100 million redirect hits per month." That translates to roughly ~0.3 million writes/day and ~3.3 million reads/day (which is about 3.8 reads per second on average, but peak could be higher). Estimating QPS (queries per second) for peak load is useful.
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Storage: e.g., "If each URL record is 100 bytes and we store 100 million of them, that's ~10 GB of data." Always add headroom (maybe double it) for safety.
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Bandwidth: If applicable, for systems dealing with media or large payloads, estimate how much data might flow through per second.
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Memory/Cache needs: If using caching, how much hot data might you store? E.g., "Assume 20% of links are very popular (20 million), caching them might require ~2 GB memory if each cache entry is ~100 bytes."
These quick calculations demonstrate that you are considering scalability quantitatively.
They will guide decisions like whether you need multiple servers, a distributed database, load balancers, etc.
For instance, if one server can handle ~1000 requests/sec, and your peak is 5000 requests/sec, you'll know you need at least 5 application servers (plus headroom, so maybe 10 for safety or future growth).
This step earns you points for foresight and also prevents drastic under- or over-engineering in later steps.

Step 3: System Interface Definition (APIs and Data Contracts)
Now define the interface of the system – basically, how will external or internal components interact with it?
In many cases, this means designing the core APIs.
For a web service, think about the key API endpoints or operations the system provides.
Defining APIs serves two purposes: it makes you think concretely about the system's functionality, and it communicates to the interviewer that you know how clients will use your system.
For example, for a URL shortener, key APIs might be:
-
POST /create
– to submit a long URL (and optional custom alias) and get back a short URL. Request body might contain the URL (and custom alias if provided); response contains the generated short URL or alias. You might discuss what a possible JSON request/response looks like. -
GET /<shortCode>
– when someone hits the short URL, this GET request is triggered to redirect them. This isn't exactly a typical JSON API (it's an HTTP redirect), but you should mention the lookup operation. -
Possibly an
API /stats/<shortCode>
for getting analytics (if that was a requirement).
For each API, consider things like: parameters, response format, and any important error cases (e.g., if custom alias is taken, POST /create
should return an error).
Keep it high-level; you don't need to write exact syntax, but communicating the endpoints and their purpose is valuable.
If the system involves internal service-to-service interfaces or a message queue, you can describe those interactions here too (e.g., "The video encoding service will put a message on a queue which the processing worker service will consume").
Step 4: Define the Data Model (Schema and Storage Design)
Next, design the data model – essentially, how and where the data is stored. This includes choosing the type of database(s) and outlining the key data entities and their attributes.
Focus on entities and relationships rather than exact SQL table definitions (unless the role is very database-heavy, you usually can keep it conceptual).
Continuing the URL shortener example, what data do we have?
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A URL mapping entity: fields might include a short code (string key), the original long URL, creation date, expiration date (if links expire), and possibly a user ID if the service tracks which user created it. If analytics are needed: a counter of click counts or a separate table for logs.
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We might decide to use a relational database (SQL) for its simplicity and consistency (ensuring each short code is unique can be nicely handled by primary keys), or a NoSQL store if we anticipate extremely high scale and want easier sharding.
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For learning purposes, SQL is often fine here (e.g., one can use MySQL/PostgreSQL). The data is small per item and mostly immutable after creation (except perhaps a counter).
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If we expect billions of URLs and read-heavy workload, a NoSQL key-value store (like DynamoDB, Cassandra, or Redis) could be a good choice for fast lookups by short code.
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For example: We'll use a SQL database for storing URL mappings to ensure consistency (each short code maps to one URL) and because it’s easy to implement an auto-increment ID for generating unique keys.
The dataset (tens of millions of rows) can fit on one machine initially, but to scale further we might need to partition it – either via sharding or using a distributed SQL or NoSQL solution later.
This is also a good point to bring up SQL vs NoSQL trade-offs, which is a common discussion in system design.
If relevant, explicitly state if the use-case leans towards one.
For instance, user account data often fits SQL (relational, transactions), whereas analytics logs might fit NoSQL (schema-less, high write throughput).
To clarify this important comparison, here’s a quick overview:
Aspect | SQL Databases (Relational) | NoSQL Databases (Non-relational) |
---|---|---|
Schema | Predefined, structured schema (tables with fixed columns). Changes require migrations. | Flexible or schema-less (JSON documents, key-value pairs, etc. can vary in structure). |
Querying | Powerful SQL queries with JOINs across tables. Good for complex relationships. | Simple query patterns (key lookups, or single-table queries). Generally no JOINs (data is often denormalized to compensate). |
Consistency | ACID transactions ensure strong consistency – ideal when data integrity is crucial. | Often use BASE principles (eventual consistency) for availability and performance. Some NoSQL (like MongoDB) can have tunable consistency. |
Scalability | Vertical scaling primarily. Some support read replicas and sharding, but writes scale up usually. | Horizontal scaling is a design goal – easy to distribute data across multiple nodes (partitioning is built-in for many NoSQL systems). |
Examples | MySQL, PostgreSQL, Oracle, SQL Server. | MongoDB (document store), Cassandra (wide-column), DynamoDB, Redis (key-value), Neo4j (graph) – though graph DB is a special case. |
Use Cases | Structured data with relationships (e.g., financial data, user profiles with relationships). | High volume or unstructured data (e.g., logging, caching, flexible user-generated content) and cases requiring massive scale on commodity hardware. |
The key takeaway for interviews: choose the storage that best fits the requirements.
Explain your choice by touching on data model complexity, scale, and consistency needs.
If unsure, it's often safe to start with a simple choice (like a single SQL database) and mention that it can be evolved (sharded or complemented with cache) as scale grows.
Step 5: High-Level Architecture Design
Now that we know what we need to build (steps 1-3) and how data is handled (step 4), paint the high-level architecture. This is where you identify the major components and how they interact.
A common approach is to draw a block diagram (you can describe it in words in an interview, or use a whiteboard).
Start with ~5-6 main components, such as:
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Clients (users’ browsers or mobile apps that will use the service).
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Web/Application Servers that handle client requests, run the core application logic, and serve APIs. In a scalable setup, you will have multiple instances behind a Load Balancer. The load balancer distributes incoming requests among the app servers to ensure no single server is overwhelmed and to provide redundancy.
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Database(s) where persistent data lives (from step 4, e.g., the URL mapping database).
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Cache (if needed) to store frequently accessed data in memory for fast retrieval. For a URL shortener, you might cache the most popular URLs' mappings to reduce database hits on reads.
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Asynchronous Processing components if any – for instance, a message queue and worker services. (Our URL shortener may not need this, but many systems do for tasks like sending notifications, processing images, etc., that can be done outside the main request flow.)
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External Services or additional components as needed (for example, if designing a system like YouTube, you'd have a separate video encoding service, CDN for content delivery, etc. In a shortener, maybe an external monitoring service for analytics or a third-party for link previews – usually not, but consider what’s relevant to the problem).
Describe the interactions:
For example,
"Clients connect to the service via a load balancer, which routes to one of the application servers. The application server on a
POST /create
call will write a new entry to the database (and update cache). On aGET /<short>
call, the server first checks the cache for the short code; if a cache miss, it queries the database, then returns the redirect response."
This is essentially narrating the request flow.
Be sure to mention how components communicate (REST calls from client to server, server to DB via SQL queries, etc., queue for async messaging if used).
If applicable, mention using CDNs for static content, or API gateway if designing a system with many microservices (though for a simpler system you might not need an API gateway explicitly).
At this stage, highlight any important design decisions for high-level:
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Will you use a monolithic service or break into microservices? (Often in interview designs, a monolith or simple service is fine unless the question explicitly expects multiple services.)
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How do you ensure high availability? (Multiple servers + load balancer, replicated database or a primary-secondary setup, etc.)
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Any data partitioning? (You might not partition immediately, but say "if traffic grows to X, we can shard the database by ...").
Step 6: Detailed Design of Key Components
After outlining the big picture, the interviewer may ask you to go deep into a few components. This is where you show more detailed thinking on the particularly challenging or important parts of the system.
Typically, you won't have time to detail everything, so focus on 1-2 areas that are most critical for this system’s success or that involve interesting trade-offs.
Often those areas are:
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Database and storage details: If using a relational DB, discuss the schema briefly, or how to partition (shard) the data when it grows. If using NoSQL, talk about the partition key choice, replication factor, etc. Also discuss how you'll handle indexes to optimize lookups (e.g., an index on the short code field for fast search, which is usually a given if it's primary key).
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Caching strategy: If cache is important, explain what data to cache and eviction policy. For example, "We'll use a Redis cache in front of the DB for read-mostly data like the URL mappings. Given Zipf's law, a small fraction of short links might get a large fraction of traffic (viral links). Caching those popular links will drastically reduce DB load. We'll set keys to expire in 24 hours or use an LRU eviction if memory fills up." Also address cache consistency: what if a URL mapping is updated or deleted? In our example, mappings might be mostly immutable, so cache consistency is easy – on create we add to cache, on access we populate cache if not present. If data can change, mention cache invalidation strategies (update or invalidate the cache on writes).
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Load balancer behavior: It's usually straightforward (round-robin or least connections routing). You can mention health checks (if a server is down, LB stops sending traffic to it).
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Component communication and protocols: e.g., maybe the service uses HTTP/HTTPS for communication, maybe uses gRPC for internal service calls (if microservices involved). For a beginner level, this may be too deep, but if the design had microservices, one could mention using REST or gRPC between them and why.
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Third-party services or special components: For instance, if designing something requiring search (like designing Twitter, you might have a search service using Elasticsearch), or for a chat system, detail how you'd implement real-time messaging (using long polling vs WebSocket, etc.). These are domain-specific deep dives.
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Task scheduling / cron jobs: If relevant, mention any periodic jobs. E.g., "We'll have a daily job to remove expired short links from the database."
For our URL shortener, a detailed component could be the unique key generation service. How do we generate short codes without collision?
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A simple scheme: use an auto-incrementing number from the database and convert it to a base-62 string (0-9, A-Z, a-z) for the short code. The database can give a unique incrementing ID, which is reliable but if extremely high scale, that could become a bottleneck. Alternatively, use a separate service or even something like Snowflake ID generator or UUID approach. But base-62 from an incrementing ID is nice because it produces short codes (like "abc123").
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If we expect a distributed system with multiple servers generating IDs, we need to avoid collisions: we could dedicate one server for ID generation, or use database sequences, or partition the ID space among servers.
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It's good to mention the trade-off: a single ID generator is a single point of failure, but it's simple. There are known algorithms for decentralized unique ID generation (Twitter's Snowflake algorithm gives each server a unique ID space by encoding server ID + timestamp). For a beginner-friendly answer, acknowledging this concern is usually enough.
By drilling into such specifics, you demonstrate an ability to handle the complex internals of system components, not just the surface-level diagram.
Use this step to also touch on any bottleneck solutions (which leads into the next step) and to show familiarity with technology choices (databases, caches, etc.) relevant to the component.
Step 7: Identify Bottlenecks and Discuss Trade-offs & Improvements
Finally, it's wise to proactively discuss how your design handles failures or extreme cases, and what trade-offs were made.
No design is perfect – interviewers actually appreciate when you can critique your own design and suggest improvements, because it shows pragmatism and foresight.
Key points to consider:
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Single Points of Failure: Check each component in your design – if it fails, does the system still work? For instance, if we had only one database server, that's a single point of failure. The improvement would be to have a primary-secondary setup or a cluster. If the cache goes down, the system should still function (just slower by hitting the DB).
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Bottlenecks in scale: What component is likely to struggle as traffic grows? In many designs, a single database can become a bottleneck for both capacity and throughput. Solutions include:
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Adding read replicas (for read-heavy workloads) to offload reads from the master.
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Sharding the database when it gets too large (partition the data by some key so each DB instance handles a subset of traffic).
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Using a distributed database or NoSQL store that is built to scale horizontally from the start.
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Introducing message queues to buffer bursts of writes or tasks that can be processed asynchronously, which smooths out load.
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Using microservices to split a monolithic system if certain parts need to scale independently (e.g., separating the image service from the text handling service in a social network design).
-
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Latency issues: If certain operations are slow, how to optimize? Maybe the geolocation service call in your design of Uber is slow; you might cache results or do it asynchronously.
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Cost considerations: Sometimes a design can meet all requirements but be extremely expensive (e.g., using very high-end hardware or too many resources). A good design balances performance with cost. Mention if your design is cost-efficient or how you might reduce costs (e.g., using cloud auto-scaling to add resources only during peak times).
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Consistency vs Availability trade-offs: Revisit the CAP aspect – if you chose eventual consistency somewhere (like caching or a multi-region database), mention what the impact is and why it's acceptable (e.g., "users might not see a newly posted comment for a few seconds due to replication lag, but the system remains available even if one region goes down. This trade-off favors availability which is important for a global social network.").
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Security and Privacy: Identify any potential security weaknesses. For instance, "We should ensure all communication is over HTTPS to prevent snooping. Rate-limiting should be in place on the URL shortener API to prevent someone from spamming millions of create requests (which could be a DoS or could fill our database). Also, we should sanitize inputs to prevent any SQL injection (if using SQL) or other injection attacks."
It’s helpful to present bottleneck solutions as future enhancements: "Our initial design meets the requirements, but if we needed to support 10x traffic, we’d likely shard the database and add a distributed cache layer.
We might also consider using a content delivery network (CDN) if we were serving large static assets, though in a URL shortener that’s not needed." This shows that you are designing for current requirements but aware of how to evolve.
By going through these steps methodically, you demonstrate a comprehensive approach to system design. Now, to solidify understanding, let's apply this framework to a concrete example.
Case Study: Designing a URL Shortener (TinyURL / Bit.ly)
To illustrate the thought process, let's walk through a simplified design of a URL Shortener (like TinyURL or Bitly) using the steps above.
Imagine we’re designing a simple URL shortener service (like bit.ly). It’s a classic system design example for beginners and touches on all the key ideas we’ve discussed.
Our URL shortener must allow users to enter a long URL and get back a short URL, which when visited, redirects to the original long URL.
This is a classic example often used in system design practice for beginners – it's simpler than something like designing YouTube or Facebook, but still covers many core ideas.
Sounds simple, right?
The challenge is doing this for millions of users and billions of links, efficiently and reliably.
Requirements:
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Convert a long URL into a short, unique URL.
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Redirect short URLs to the original long URL quickly.
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Handle a large number of requests (both creating new short links and retrieving existing ones).
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Ensure the system is reliable (minimal downtime, no data loss of URL mappings).
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Requirements Clarification:
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Functional: Users enter a long URL and get a shortened URL. When that short link is visited, the service redirects to the original long URL. We should allow a high volume of redirects (read) and also creation (write) operations. If specified, perhaps users can pick a custom short code instead of a random one (optional feature). Analytics (like click counts per link) might be another extension, but let's keep core first.
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Non-Functional: The service should be highly available (once a link is created, the redirect should almost never fail), have low latency (redirects should be fast, <100ms overhead ideally), and be able to scale to millions of links and requests. Consistency isn't a big issue here – if a link is created, eventually everyone should reach the right destination (strong consistency on writes is fine because it's usually single data center). Partition tolerance: yes, we want the system to keep working even if parts fail.
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Constraints: Short links are often ~7-8 characters long. We need to ensure we don't run out of combinations. With 62 characters (a-z, A-Z, 0-9) and length 7, that's 62^7 (~3.5e12) possibilities, which is ample. If custom aliases are allowed, we must handle duplicates by rejecting or name-spacing them per user. Also, should links expire? Let's assume not in the basic version (or maybe after a very long time).
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Back-of-the-envelope Estimates:
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Suppose we anticipate 100 million new short URLs per year (which is about 273k per day, ~3 per second on average; peaks maybe 100 per second in bursts). Redirects could be much higher – if each short URL is used 20 times on average, that's 2 billion redirects per year (~63 per second on average, peaks maybe a few thousand/sec).
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Storage: 100 million records with original URL (let's average 100 bytes) + short code (say 10 bytes) + some overhead ≈ 110 bytes per record. 100e6 * 110 bytes = ~11e9 bytes, about 11 GB. That fits on one decent database server. If we replicate, it's double or triple that. So not insane.
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Bandwidth: For redirects, each is a small HTTP response (a 301 redirect with a "Location" header). Very minimal, maybe a few hundred bytes per redirect. 2 billion * 200 bytes = 400 billion bytes/year ~ 12.7 bytes/sec on average, trivial. The bigger bandwidth is actually end users fetching the final content (which is outside our system's scope). For create requests, negligible.
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QPS: Peak might be say 5,000 redirects/sec and 100 creates/sec during some viral event. We need to design to handle that kind of burst.
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These numbers suggest one modern SQL database could handle writes (100/sec) easily and reads (5000/sec) with some help (like caching or replicas). The network and storage load are not crazy for a well-equipped machine, but we'll definitely use multiple app servers and a cache.
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APIs:
-
POST /api/shorten
– Request JSON:{ "url": "https://verylongurl.com/..." , "customAlias": "optional-string" }
. Response JSON:{ "shortUrl": "http://sho.rt/abc123" }
. (In a real design, the domain could be configurable or multiple domains.) If custom alias is taken, response might be an error or suggestion. -
GET /<shortCode>
– This is the redirect request. Not exactly an API returning JSON; rather, a user hittinghttp://sho.rt/abc123
should result in an HTTP 301/302 redirect to the stored long URL. If not found, perhaps a 404 page is shown. -
(Optional)
GET /api/info/<shortCode>
– returns info like original URL, creation date, click count. This would be used if we have a UI or admin panel to show link analytics.
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These define how clients interact. If we had a front-end, it would call the POST API to create links and simply rely on browser hitting the GET for redirects.
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Data Model:
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One primary table or collection: URL_Map. Fields:
shortCode
(primary key, string),originalURL
(text),createdAt
(datetime),clickCount
(int, default 0 or updated on each redirect), maybecreatedBy
(user id if user accounts exist),customAliasFlag
(bool if this was custom). -
For a SQL approach:
shortCode
is primary key (unique). We can generate it as discussed (base-62 of an auto-increment ID or by using a random generator and checking for collision). The table size ~100M rows which is big but with proper indexing on primary key it's fine. We may want an index oncreatedBy
if we need to query links by user, or maintain separate table for user->links mapping. -
For a NoSQL approach: we could use a key-value store where key is
shortCode
and value is the original URL (plus metadata). This is effectively how a cache would treat it. Many interviewers are fine with SQL here, but mentioning a key-value store like DynamoDB or Cassandra for the mapping is also acceptable, especially if emphasizing horizontal scale. A key-value store is a natural fit since it's basically a big hash map of code -> URL. However, then you need a separate mechanism to generate unique keys (not provided by the DB as in auto-increment). -
If we consider analytics beyond a simple counter, it might be a lot of data (each click event with timestamp, etc.). That could be a separate logging system or table, because writing an entry for each click might be too heavy for the main system. Perhaps a separate service or offline batch handles detailed analytics. But for simplicity, a
clickCount
that increments in the main DB on each redirect is easy but could become a write bottleneck at very high read traffic (a lot of locking on that row). We might avoid updating clickCount synchronously and instead log clicks to an in-memory counter or queue for batch processing. This touches on eventual consistency but is an optimization.
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High-Level Design:
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Use a Load Balancer to front the service (users will access via a well-known domain which points to LB).
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Multiple Application Servers running the URL shortening application (logic for handling those APIs). These could be stateless servers so that any can handle any request. They will connect to the database and cache. If traffic grows, we can add more app servers easily.
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Database: A primary SQL database to store the URL mappings. Possibly have a read replica for handling heavy read load (redirects) if needed. The app servers on a redirect could read from a replica (if eventual consistency on very recent links is acceptable – probably fine, or just always read from primary since it's key lookup which is fast). If using NoSQL, then it's a distributed store (but let's say SQL with replication for now).
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Cache: A Redis cluster (or memcached) caching the most accessed shortCode->URL mappings. The application check cache first on each redirect request. Cache miss leads to DB query and then we populate cache. For creates, we could also pre-populate cache on creation, though not strictly necessary unless we expect that link to be hit immediately.
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Key Generator: A component or service that generates unique short codes. If using DB auto-increment, the DB itself can be the generator (the ID). Alternatively, we might have a separate service if we want more complex generation logic. For high availability, one trick is to generate multiple IDs in advance (like reserve a block of IDs) so that the service can hand out IDs even if DB is momentarily slow. This could be an internal detail hidden behind the app servers – e.g., the app server when creating a link asks the DB for the next id by inserting a new row and getting the primary key, or calls an external generator.
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Analytics/Logging: (Optional) A simple approach: the app servers log each redirect to a log file or send to a logging service (like Kafka or even just an append-only file or in-memory buffer). This can be processed asynchronously to produce usage stats, rather than updating the DB each time synchronously. If we skip this, the simplest is just increment a counter in the DB on each redirect (but as said, that could cause write load or contention at scale).
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In a diagram, we'd have: Client -> LB -> App Servers -> (Cache and DB). The DB might replicate to a secondary. The app servers connect to cache first then DB. The key generator could be shown either as part of DB or a separate small service (with its own storage maybe).
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Detailed Considerations:
-
Generating Short Codes: We'll use an auto-increment integer as the unique ID. The first URL gets ID 1, second gets 2, and so on. We convert that ID to a base-62 string. ID 1 might be "a", ID 61 = "9", ID 62 = "A", etc. This ensures no collisions and very short codes. The DB itself can handle uniqueness. However, the auto-increment could be a bottleneck if we had a distributed setup with multiple writer nodes. To scale writes beyond one DB node, we might use a different approach (like each server node gets a range of IDs to use or use a distributed ID generator). For our scale (100 writes/sec), one DB is fine. We just need to ensure the DB's sequence won't overflow. Using 64-bit int for ID is huge (~9e18) which is more than enough for all practical purposes.
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Cache Policy: We expect a Zipfian distribution (some links are massively popular, e.g., a single link might get millions of hits if it goes viral). So caching is extremely beneficial. We'll use an LRU eviction strategy; less recently used entries get evicted if cache is full. We might size the cache to hold, say, 10% of the total links (~10 million entries in the far future) which is a lot – maybe unrealistic for memory (if each entry is, say, 100 bytes, 10M would be ~1GB of memory - actually that's doable on a cluster of Redis nodes). We can adjust this depending on budget. The cache being in-memory means sub-millisecond lookups, taking huge load off the DB for hot entries. If a link is not found in cache, the slight extra DB hit is fine. The consistency model is simple: if a new link is created, it’s not in cache yet (no problem, first user will just get a DB miss and then it's cached). If a link is deleted/expired (if we had that feature), we must delete it from cache too.
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Database scaling: The single-master with replicas strategy can handle a lot: the writes (100/sec) all to master – trivial; the reads (couple thousand/sec) could be spread across, say, 5 replicas – also trivial per machine. If one DB can't handle all writes in the future (like tens of thousands per second), we would shard the data. How to shard? Perhaps by the shortCode range or hash. But sharding by shortCode might be tricky since shortCode is essentially random-ish (distribution is fine though). Another approach is to partition by creation time (like a new table each year), but that complicates lookups. If truly needed, we could use a NoSQL store like Cassandra which automatically shards by key. For now, we note that sharding is a future scaling strategy.
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Redundancy: We’ll deploy DB master and replica in different availability zones so that if one zone goes down, we have the data safe. The load balancer and app servers similarly across zones. The cache could be a cluster with partitioning + replication too (Redis cluster allows replication).
-
Failure modes: If the cache cluster fails, the system still works (reads go to DB, which might become a new bottleneck if suddenly 100x load goes to it, but at least functionality is there). If the DB master fails, we promote a replica to master. During that failover (few seconds), writes might fail – but that’s an acceptable brief downtime in extreme case. We can mention more advanced multi-master or use of distributed databases if needing zero downtime.
-
Security: Ensure the API is secured (if it's internal, maybe not a big issue; if public, add an API key or auth if needed to prevent abuse). Rate limiting on the
POST /shorten
to avoid spam. Also validate that input URLs are proper and maybe not malicious. Possibly prevent certain URLs (like phishing) – beyond scope, but worth a mention if time permits.
-
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Bottlenecks & Trade-offs:
-
The design's potential bottleneck is the database when the number of links grows huge. The mitigation is scaling out via sharding or switching to a scalable datastore.
-
Another bottleneck: the key generation approach – using a single sequence in the DB is simple, but if we had multiple data center active-active writes, an auto-increment doesn't work across them. A trade-off could be to generate random 7-char strings and check for collisions (which at scale, probability isn't zero, but with 3.5e12 space, the birthday paradox says collisions unlikely until huge numbers). That approach makes each create potentially do a check in DB for collision (most likely none). It's worth noting but many accept the sequential ID method for simplicity.
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Consistency: We prioritized availability and partition tolerance over strong consistency in one area: using cache and possibly read replicas means a new link might not propagate to all nodes instantly. E.g., right after creation, if a user hits a replica that hasn't gotten that data yet, they'd get a 404. We can avoid this by directing recent-lookups to master or by slightly delaying availability of the link until replication (maybe negligible delay). Or simply note that within a second it will be available globally – acceptable for this service. This is a trade-off for read scalability.
-
Latency: Should be very good here. The redirect path is: check cache (in-memory, fast), or DB (which even if on SSD, a primary key lookup is perhaps a couple milliseconds). Network adds a few ms. We can easily keep the additional latency under, say, 50ms. So total with internet latency might be ~100ms, which is user-noticeable but okay for a redirect. To improve it further globally, one might deploy edge servers in multiple regions (or use a CDN that can do edge logic, though CDNs typically cache static content, not this dynamic mapping).
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Evolution: If we add features like user accounts or link analytics dashboard, we might introduce new services or databases (for storing user profiles, for storing detailed click logs). But those can be added without altering the core design much – a good sign of a flexible architecture.
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This case study demonstrates applying the framework in practice.
In an interview, you would adapt this depth based on time – often, not all of these details would be discussed, but it's important to be prepared to discuss them if asked.
The goal is to show the interviewer you can go from a blank slate to a workable system design while considering scalability, reliability, and maintainability.
Interested in more details? Check out “Designing a URL Shortener Service” to learn more about design principles.
Conclusion and Next Steps
System design might seem intimidating at first, but as we’ve seen, it boils down to logical thinking and understanding core concepts.
For beginners learning system design, the key is to grasp these fundamentals: make your system scalable to handle growth, use load balancing to distribute work, cache smartly to speed things up, and shard or otherwise design your database for big data volumes.
With these tools in your toolkit, you can start analyzing any large-scale system and understand how it all fits together.
What’s next?
Keep exploring and practicing!
Try designing the architecture for a familiar app (think of something like designing Instagram, building an online bookstore, or creating a chat application). Outline how you’d apply scalability, load balancing, caching, and sharding.
Don’t worry about getting it perfect – the goal is to think in terms of components and trade-offs.
You can also read more advanced topics like microservices architecture, message queues, and CAP theorem as your next step in system design learning.
Finally, remember that system design is as much an art as it is a science.
Experience and observation help a lot – so whenever you use a large app or website, think about what might be happening under the hood.
Congratulations on taking your first steps to learn system design.
With the knowledge from this guide and continued curiosity, you’re well on your way to designing systems that are scalable, efficient, and robust.
Happy designing!
Before you go, you might find our “Complete Guide to Ace the System Design Interview” helpful, especially if you’re learning system design for interviews.
Frequently Asked Questions (FAQs) – System Design Interview Guide for Beginners
1. What is System Design in Software Engineering?
System design is the process of architecting scalable, efficient, and reliable software systems to handle high traffic and large data loads. It involves key concepts like scalability, caching, sharding, load balancing, and fault tolerance to ensure performance and reliability.
2. Why is System Design Important for Tech Interviews?
System design is crucial in FAANG and top tech interviews because it evaluates your ability to build large-scale systems that handle millions of users. Companies test your understanding of scalability, performance optimization, and distributed systems.
3. What is Scalability in System Design?
Scalability refers to a system's ability to handle increasing users, traffic, or data volume without performance degradation. It is achieved using horizontal scaling (adding more servers) or vertical scaling (upgrading existing servers).
4. What is Load Balancing and How Does it Work?
Load balancing distributes incoming network traffic across multiple servers to prevent any single server from being overloaded. It ensures high availability, fault tolerance, and better response times using techniques like round-robin, least connections, and consistent hashing.
5. What is Caching and Why is it Used in System Design?
Caching is the process of storing frequently accessed data in a fast storage layer (RAM, Redis, CDN) to reduce latency and improve performance. It minimizes database queries and accelerates response times.
6. What is Sharding in Databases?
Sharding is a technique to split a large database into smaller, independent pieces (shards) to distribute the load and improve query performance. Common sharding strategies include horizontal partitioning, geographical sharding, and functional sharding.
7. How Does a URL Shortener Service Work?
A URL shortener like Bitly or TinyURL maps long URLs to short, unique aliases. It stores the mapping in a database, retrieves the original URL when accessed, and redirects users. Key components include hashing, database indexing, and caching for efficient lookups.
8. What Are the Key System Design Concepts Every Beginner Should Know?
Beginners should understand scalability, load balancing, caching, sharding, database indexing, API design, microservices, and fault tolerance. These concepts are essential for designing high-performance distributed systems.
9. How to Prepare for System Design Interviews as a Beginner?
Start by learning system design fundamentals, analyzing real-world architectures (YouTube, Netflix, Uber, etc.), and practicing mock interviews. Follow structured guides like "Grokking the System Design Interview" and study case studies to improve problem-solving skills.
10. What Are Some Common System Design Interview Questions?
- Design a URL shortener (like Bitly)
- Design a scalable chat application (like WhatsApp)
- Design a news feed system (like Facebook/Twitter)
- Design a video streaming platform (like YouTube/Netflix)
- Design a ride-sharing service (like Uber/Lyft)
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