System Design
Learn System Design
Introduction to System Design
How to Learn System Design?
Key Characteristics of Distributed Systems
Scalability
Availability
Latency and Performance
Concurrency and Coordination
Monitoring and Observability
Resilience and Error Handling
Fault Tolerance vs. High Availability
Flashcards Review
Chapter Assessment
Network Essentials
HTTP vs. HTTPS
TCP vs. UDP
HTTP: 1.0 vs. 1.1 vs 2.0 vs. 3.0
URL vs. URI vs. URN
What Happens When You Type a URL into the Browser
Flashcards Review
Chapter Assessment
Long-Polling vs. WebSockets vs. Server-Sent Events
Introduction to Real-Time Communication
What is Long-Polling?
What is WebSocket?
What are Server-Sent Events?
Difference Between Long-Polling, WebSockets, and Server-Sent Events
Flashcards Review
Chapter Assessment
Domain Name System (DNS)
Introduction to DNS
DNS Resolution Process
DNS Load Balancing and High Availability
Flashcards Review
Chapter Assessment
Proxies
What is a Proxy Server?
Uses of Proxies
VPN vs. Proxy Server
Flashcards Review
Chapter Assessment
Load Balancing
Introduction to Load Balancing
Load Balancing Algorithms
Uses of Load Balancing
Load Balancer Types
Stateless vs. Stateful Load Balancing
High Availability and Fault Tolerance
Scalability and Performance
Challenges of Load Balancers
Flashcards Review
Chapter Assessment
API Gateway
Introduction to API Gateway
Usage of API gateway
Advantages and disadvantages of using API gateway
Flashcards Review
Chapter Assessment
API Design
What Is an API?
What Are REST APIs?
Resources, Not Actions
HTTP Methods and Their Semantics
URL Design
Request and Response Shapes
Status Codes and Error Design
Pagination from the Consumer's View
Idempotency Keys
Versioning and Backward Compatibility
Concurrency and Conditional Requests
REST vs gRPC vs GraphQL
Flashcards Review
Chapter Assessment
Rate Limiting and Throttling
What Is Rate Limiting
Rate Limiting Algorithms
Distributed Rate Limiting
Rate Limiting in Practice
Flashcards Review
Chapter Assessment
CDN
What is CDN?
Origin Server vs. Edge Server
CDN Architecture
Push CDN vs. Pull CDN
Flashcards Review
Chapter Assessment
Data Partitioning
Introduction to Data Partitioning
Partitioning Methods
Data Sharding Techniques
Benefits of Data Partitioning
Common Problems Associated with Data Partitioning
Flashcards Review
Chapter Assessment
Redundancy and Replication
What is Redundancy?
What is Replication?
Replication Methods
Data Backup vs. Disaster Recovery
Flashcards Review
Chapter Assessment
CAP & PACELC Theorems
Introduction to CAP Theorem
Components of CAP Theorem
Trade-offs in CAP Theorem
Examples of CAP Theorem in Practice
Beyond CAP Theorem
System Design Trade-offs in Interviews
Flashcards Review
Chapter Assessment
Databases (SQL vs. NoSQL)
Introduction to Databases
SQL Databases
NoSQL Databases
SQL vs. NoSQL
ACID vs BASE Properties
Real-World Examples and Case Studies
SQL Normalization and Denormalization
In-Memory Database vs. On-Disk Database
Data Replication vs. Data Mirroring
Database Federation
Flashcards Review
Chapter Assessment
Indexes
What are Indexes?
How a B-Tree Index Works
Types of Indexes
B-Tree vs. LSM Tree
Indexes in Distributed Systems
Flashcards Review
Chapter Assessment
Bloom Filters
Introduction to Bloom Filters
Benefits & Limitations of Bloom Filters
Variants and Extensions of Bloom Filters
Applications of Bloom Filters
Flashcards Review
Chapter Assessment
Quorum
Why Quorum?
What is Quorum?
Flashcards Review
Chapter Assessment
Leader and Follower
What is Leader and Follower Pattern?
Flashcards Review
Chapter Assessment
Heartbeat
What is Heartbeat?
Flashcards Review
Chapter Assessment
Checksum
What is Checksum?
Uses of Checksum
Flashcards Review
Chapter Assessment
Distributed Messaging System
Introduction to Messaging System
Introduction to Kafka
Messaging patterns
Popular Messaging Queue Systems
RabbitMQ vs. Kafka vs. ActiveMQ
Scalability and Performance
Flashcards Review
Chapter Assessment
Distributed File Systems
What is a Distributed File System?
Architecture of a Distributed File System
Key Components of a DFS
Flashcards Review
Chapter Assessment
Security
What is Security and Privacy?
What is Authentication?
What is Authorization?
Authentication vs. Authorization
OAuth vs. JWT for Authentication
What is Encryption?
What are DDoS Attacks?
Flashcards Review
Chapter Assessment
Misc Concepts
Batch Processing vs. Stream Processing
XML vs. JSON
Synchronous vs. Asynchronous Communication
Push vs. Pull Notification Systems
Microservices vs. Serverless Architecture
Message Queues vs. Service Bus
Stateful vs. Stateless Architecture
Event-Driven vs. Polling Architecture
Flashcards Review
Chapter Assessment
Quiz - System Design Fundamentals
Quiz
System Design Trade-offs
Importance of Discussing Trade-offs
Strong vs Eventual Consistency
Latency vs Throughput
ACID vs BASE Properties in Databases
Read-Through vs Write-Through Cache
Batch Processing vs Stream Processing
Load Balancer vs. API Gateway
API Gateway vs Direct Service Exposure
Proxy vs. Reverse Proxy
API Gateway vs. Reverse Proxy
SQL vs. NoSQL
Primary-Replica vs Peer-to-Peer Replication
Data Compression vs Data Deduplication
Server-Side Caching vs Client-Side Caching
REST vs RPC
Polling vs. Long-Polling vs. WebSockets vs. Webhooks
CDN Usage vs Direct Server Serving
Serverless Architecture vs Traditional Server-based
Stateful vs Stateless Architecture
Hybrid Cloud Storage vs All-Cloud Storage
Token Bucket vs Leaky Bucket
Read Heavy vs Write Heavy System
Quiz
How to Approach a System Design Interview
System Design Interviews - A step by step guide
Functional vs. Non-functional Requirements
What are Back-of-the-Envelope Estimations?
Things to Avoid During System Design Interview
System Design Master Template
System Design Master Template
Quiz
Designing a URL Shortening Service like TinyURL
Designing a URL Shortening Service like TinyURL
Quiz - Designing URL Shortner
Designing Pastebin
Designing Pastebin
Quiz - Designing Pastebin
Designing Instagram
Designing Instagram
Quiz - Designing Instagram
Designing Dropbox
Designing Dropbox
Quiz - Designing Dropbox
Designing Facebook Messenger
Designing Facebook Messenger
Quiz - Designing Facebook Messenger
Designing Twitter
Designing Twitter
Quiz - Designing Twitter
Designing Youtube or Netflix
Designing Youtube or Netflix
Quiz - Designing Youtube
Designing Typeahead Suggestion
Designing Typeahead Suggestion
Quiz - Designing Typeahead Suggestion
Designing an API Rate Limiter
Designing an API Rate Limiter
Quiz - Designing an API Rate Limiter
Designing Twitter Search
Designing Twitter Search
Quiz - Designing Twitter Search
Designing a Web Crawler
Designing a Web Crawler
Quiz - Designing a Web Crawler
Designing Facebook’s Newsfeed
Designing Facebook’s Newsfeed
Quiz - Designing Facebook’s Newsfeed
Designing Yelp or Nearby Friends
Designing Yelp or Nearby Friends
Quiz - Designing Yelp or Nearby Friends
Designing Uber backend
Designing Uber backend
Quiz - Designing Uber backend
Designing Ticketmaster
Designing Ticketmaster
Quiz - Designing Ticketmaster
Dynamo: How to design a key value store?
Dynamo: Introduction
High-Level Architecture
Data Partitioning
Replication
Vector Clocks and Conflicting Data
The Life of Dynamo’s put() & get() Operations
Anti-entropy Through Merkle Trees
Gossip Protocol
Dynamo Characteristics and Criticism
Summary: Dynamo
Quiz: Dynamo
Mock Interview: Dynamo
Designing YouTube Likes Counter (medium)
YouTube Likes Counter
Quiz
Cassandra: How to Design a Wide-column NoSQL Database?
Cassandra: Introduction
High-level Architecture
Replication
Cassandra Consistency Levels
Gossiper
Anatomy of Cassandra's Write Operation
Anatomy of Cassandra's Read Operation
Compaction
Tombstones
Summary: Cassandra
Quiz: Cassandra
Mock Interview: Cassandra
Kafka: How to Design a Distributed Messaging System?
Messaging Systems: Introduction
Kafka: Introduction
High-level Architecture
Kafka: Deep Dive
Consumer Groups
Kafka Workflow
Role of ZooKeeper
Controller Broker
Kafka Delivery Semantics
Kafka Characteristics
Summary: Kafka
Quiz: Kafka
Mock Interview: Kafka
Chubby: How to Design a Distributed Locking Service?
Chubby: Introduction
High-level Architecture
Design Rationale
How Chubby Works
File, Directories, and Handles
Locks, Sequencers, and Lock-delays
Sessions and Events
Master Election and Chubby Events
Caching
Database
Scaling Chubby
Summary: Chubby
Quiz: Chubby
Mock Interview: Chubby
HDFS: How to Design File Storage System?
Hadoop Distributed File System: Introduction
High-level Architecture
Deep Dive
Anatomy of a Read Operation
Anatomy of a Write Operation
Data Integrity & Caching
Fault Tolerance
HDFS High Availability (HA)
HDFS Characteristics
Summary: HDFS
Quiz: HDFS
Mock Interview: HDFS
GFS: How to Design a Distributed File System Storage?
Google File System: Introduction
High-level Architecture
Single Master and Large Chunk Size
Metadata
Master Operations
Anatomy of a Read Operation
Anatomy of a Write Operation
Anatomy of an Append Operation
GFS Consistency Model and Snapshotting
Fault Tolerance, High Availability, and Data Integrity
Garbage Collection
Criticism on GFS
Summary: GFS
Quiz: GFS
Mock Interview: GFS
BigTable: How to Design a Wide Column Storage System?
BigTable: Introduction
BigTable Data Model
System APIs
Partitioning and High-level Architecture
SSTable
GFS and Chubby
Bigtable Components
Working with Tablets
The Life of BigTable's Read & Write Operations
Fault Tolerance and Compaction
BigTable Refinements
BigTable Characteristics
Summary: BigTable
Quiz: BigTable
Mock Interview: BigTable
Designing Reddit (medium)
Design Reddit
Quiz
Designing Notification Service (medium)
Designing a Notification System
Quiz
Design Google Calendar (medium)
Design Google calendar (Medium)
Quiz
Design a Recommendation System (medium)
Design a Recommendation System for Netflix
Quiz
Designing Gmail (medium)
Design Gmail
Quiz
Designing Google News (medium)
Design Google News, a Global News Aggregator System (Medium)
Quiz
Designing Unique ID Generator (medium)
Design Unique ID Generator (Easy)
Quiz
Designing Code Judging System (medium)
Design Code Judging System like LeetCode (Medium)
Quiz
Designing Payment System (hard)
Design Payment System
Quiz
Designing Flash Sale System (hard)
Design a Flash Sale for an E-commerce Site (Hard)
Quiz
Designing Reminder Alert System (hard)
Design a Reminder Alert System
Quiz
System Design Patterns
Introduction: System Design Patterns
1. Bloom Filters
2. Consistent Hashing
3. Quorum
4. Leader and Follower
5. Write-ahead Log
6. Segmented Log
7. High-Water Mark
8. Lease
9. Heartbeat
10. Gossip Protocol
11. Phi Accrual Failure Detection
12. Split Brain
13. Fencing
14. Checksum
15. Vector Clocks
16. CAP Theorem
17. PACELC Theorem
18. Hinted Handoff
19. Read Repair
20. Merkle Trees
Quiz
Introduction to Caching
caching
data storage
latency reduction
cdn
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An online store has one very popular product. Its page is viewed 10,000 times every minute. Each view runs the same database query to load the product's name, price, and description, and each query takes 50 ms.
The product details almost never change. But the database repeats the same work 10,000 times a minute, and it slows down for every other request too.
The fix is to keep a copy of the answer somewhere much faster and reuse it. This lesson explains what that fast storage is, how it works, the terms used to describe it, and what it costs.
What Caching Is
A cache is a high-speed storage layer that sits between the application and the original source of the data. The original source can be a database, a file system, or a remote web service.
A cache holds temporary copies of data or computation results. It is designed for fast access and retrieval. Caching is the practice of storing those copies so that later requests can be answered from the cache instead of the slower source.
The goal of caching is to reduce how many times data must be fetched from its original source. This makes processing faster and reduces latency.
Why Caching Works
Two facts make caching useful in almost every large system.
- Memory is much faster than disk or the network. Reading from memory takes about 100 nanoseconds. Reading from an SSD takes about 100 microseconds, and a round trip inside one data center takes about half a millisecond. The numbers you should know lesson lists these values.
- Many requests ask for the same data. Often a small share of items, like popular products or trending posts, receives most of the requests. A cache that holds just those items can answer most requests.
How a Cache Works
When the application needs data, it follows the same steps every time.
- Check the cache first.
- If the data is found in the cache, return it to the application.
- If the data is not found, fetch it from the original source. Store a copy in the cache for future use, and return the data to the application.
Here is the same logic as simple code.
function getProduct(id):
product = cache.get("product:" + id)
if product is found:
return product # cache hit
product = database.findProduct(id) # cache miss
cache.set("product:" + id, product, ttl = 300 seconds)
return product
This common pattern, where the application checks the cache and fills it on a miss, is called cache-aside. The cache read strategies lesson compares it with other patterns.
Key Terms
Cache. A temporary storage location for data or computation results, designed for fast access and retrieval.
Cache hit. A cache hit happens when the requested data or computation result is found in the cache.
Cache miss. A cache miss happens when the requested data is not found in the cache. It must then be fetched from the original data source or calculated again.
Hit rate. The share of requests that are cache hits. For example, if 900 of 1,000 requests are hits, the hit rate is 90 percent.
Cache eviction. Eviction is the process of removing data from the cache. It usually happens to make room for new data. A rule called an eviction policy decides which items to remove. For example, a common policy removes the item that was used least recently. The cache replacement policies lesson covers the common policies.
Cache staleness. Staleness means the data in the cache is outdated compared with the original data source. For example, a price changed in the database, but the cache still holds the old price.
TTL (time to live). A time limit set on a cached item. After the TTL passes, the item is treated as stale and must be fetched again. The cache invalidation lesson explains how systems keep cached data fresh.
The Effect in Numbers
Consider the popular product page again. It gets 10,000 views per minute, and the database query takes 50 ms. A cache read takes about 1 ms.
Without a cache, the database runs 10,000 queries every minute, and each view waits about 50 ms for the data.
With a cache and a 90 percent hit rate:
- 9,000 views are cache hits. Each one takes about 1 ms.
- 1,000 views are cache misses. Each one checks the cache (1 ms), then queries the database (50 ms), for about 51 ms.
- The average time is 0.9 x 1 + 0.1 x 51 = 0.9 + 5.1, which is about 6 ms, instead of 50 ms.
- The database now runs only 1,000 queries per minute, instead of 10,000.
The cache made the page about 8 times faster, and it removed 90 percent of the load from the database. Lower load also means the database can serve more users before it needs more hardware.
What Gets Cached, and Where
Caching can be used for many kinds of data.
- Web pages and parts of pages.
- Database query results, like the product details above.
- API responses from internal or external services.
- Images, videos, stylesheets, and scripts.
- Computation results, like a recommendation list that took seconds to calculate.
Caches also exist at many places along the path of a request, from the user's device to the database.
- Browser cache. The user's browser keeps copies of images, stylesheets, and scripts, so a repeat visit downloads less.
- CDN cache. A content delivery network stores copies of files on servers near users, which reduces latency for people far from the origin server. The CDN chapter covers this.
- Application cache. The application keeps data in memory, either in its own process or in a shared cache server, like Redis or Memcached.
- Database cache. The database itself keeps recently used data in memory, so repeated reads avoid the disk.
- Disk cache. Data can also be cached on local disk. Disk is slower than memory, but faster than fetching data from a remote source.
A cache hit closer to the user saves more time, because the request travels a shorter distance. The types of caching lesson covers each kind in more detail.
The Costs of Caching
A cache also has costs. It brings new problems that a system must handle.
- Stale data. Users may see old data until the cached copy expires or is removed. The system must decide how old is acceptable for each kind of data.
- Limited space. Memory is expensive, so a cache cannot hold everything. It must evict some items, and the wrong choice lowers the hit rate.
- A cold cache. After a restart, the cache is empty, so every request is a miss until the cache fills again. The sudden load on the database can cause problems.
- More complexity. The cache is one more system to run, monitor, and scale.
Not all data should be cached. Data that changes on every request is a poor fit, because the cached copy is almost always stale. Data that must be exactly correct at a specific moment, like the stock count when a customer pays, should be read from the source. The caching challenges lesson covers the common problems and their fixes.
Key Takeaways
- A cache is a high-speed storage layer that sits between the application and the original data source. The source can be a database, a file system, or a remote web service.
- The application checks the cache first. If the data is found, it is returned. If not, it is fetched from the source, stored in the cache, and returned.
- A cache hit means the data was found in the cache. A cache miss means it was not found and had to be fetched from the source.
- Cache eviction removes data from the cache, usually to make room. Cache staleness means the cached data is outdated compared with the source.
- Caching reduces latency and database load. With a 90 percent hit rate, a 50 ms query can become an average of about 6 ms.
- Caches exist in browsers, CDNs, applications, and databases. They bring costs, like stale data, limited space, and extra complexity.
A cache uses some extra memory and accepts slightly older data to give much faster answers and much less work at the source. The next lesson, Why is Caching Important?, explains the main benefits of caching in more detail.
Practice Questions
Try each question first, then open the answer.
1. A cache receives 1,000 requests, and 850 of them are served from the cache. What is the hit rate, and how many requests must read the original source?
<details> <summary>Show answer</summary>The hit rate is 85 percent, and 150 requests read the source. 850 of 1,000 requests are cache hits, so the hit rate is 850 / 1,000 = 85 percent. The other 150 requests are cache misses. Each of them must fetch the data from the original source.
</details>2. A database query takes 80 ms, and a cache read takes 2 ms. The hit rate is 75 percent. What is the average time to get the data?
<details> <summary>Show answer</summary>About 22 ms. A hit takes 2 ms. A miss checks the cache first and then queries the database, so it takes 2 + 80 = 82 ms. The average is 0.75 x 2 + 0.25 x 82 = 1.5 + 20.5 = 22 ms. That is almost 4 times faster than 80 ms.
</details>3. A product's price changes in the database, but the product page keeps showing the old price for 5 minutes. What is this called, and what decides how long it lasts?
<details> <summary>Show answer</summary>This is cache staleness. The cached copy is outdated compared with the database. How long it lasts depends on the TTL of the cached item, here about 5 minutes. The system can shorten it with a shorter TTL, or by removing the cached copy when the price changes.
</details>4. The cache is full, and a new item must be stored. What happens, and what decides which item is removed?
<details> <summary>Show answer</summary>The cache evicts an item to make room. An eviction policy decides which item is removed. For example, a least recently used policy removes the item that has not been used for the longest time. A good policy keeps popular items in the cache, which keeps the hit rate high.
</details>5. Which of these is a poor fit for caching? (a) A product's description. (b) The exact stock count checked when a customer pays. (c) The website's logo.
<details> <summary>Show answer</summary>(b) the exact stock count at payment time. It changes often, and it must be exactly correct at that moment, so it should be read from the source. A product description and a logo change rarely and are read very often, so they are good fits for caching.
</details>Discussion
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