System Design

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Scalability

Availability

Latency and Performance

Concurrency and Coordination

Monitoring and Observability

Resilience and Error Handling

Fault Tolerance vs. High Availability

Flashcards Review

Chapter Assessment

HTTP vs. HTTPS

TCP vs. UDP

HTTP: 1.0 vs. 1.1 vs 2.0 vs. 3.0

URL vs. URI vs. URN

What Happens When You Type a URL into the Browser

Flashcards Review

Chapter Assessment

Introduction to Real-Time Communication

What is Long-Polling?

What is WebSocket?

What are Server-Sent Events?

Difference Between Long-Polling, WebSockets, and Server-Sent Events

Flashcards Review

Chapter Assessment

Introduction to DNS

DNS Resolution Process

DNS Load Balancing and High Availability

Flashcards Review

Chapter Assessment

What is a Proxy Server?

Uses of Proxies

VPN vs. Proxy Server

Flashcards Review

Chapter Assessment

Introduction to Load Balancing

Load Balancing Algorithms

Uses of Load Balancing

Load Balancer Types

Stateless vs. Stateful Load Balancing

High Availability and Fault Tolerance

Scalability and Performance

Challenges of Load Balancers

Flashcards Review

Chapter Assessment

Introduction to API Gateway

Usage of API gateway

Advantages and disadvantages of using API gateway

Flashcards Review

Chapter Assessment

What Is an API?

What Are REST APIs?

Resources, Not Actions

HTTP Methods and Their Semantics

URL Design

Request and Response Shapes

Status Codes and Error Design

Pagination from the Consumer's View

Idempotency Keys

Versioning and Backward Compatibility

Concurrency and Conditional Requests

REST vs gRPC vs GraphQL

Flashcards Review

Chapter Assessment

What Is Rate Limiting

Rate Limiting Algorithms

Distributed Rate Limiting

Rate Limiting in Practice

Flashcards Review

Chapter Assessment

Introduction to Caching

Why is Caching Important?

Types of Caching

Cache Replacement Policies

Cache Invalidation

Cache Read Strategies

Cache Coherence and Consistency Models

Caching Challenges

Cache Performance Metrics

Flashcards Review

Chapter Assessment

What is CDN?

Origin Server vs. Edge Server

CDN Architecture

Push CDN vs. Pull CDN

Flashcards Review

Chapter Assessment

Introduction to Data Partitioning

Partitioning Methods

Data Sharding Techniques

Benefits of Data Partitioning

Common Problems Associated with Data Partitioning

Flashcards Review

Chapter Assessment

What is Redundancy?

What is Replication?

Replication Methods

Data Backup vs. Disaster Recovery

Flashcards Review

Chapter Assessment

Introduction to CAP Theorem

Components of CAP Theorem

Trade-offs in CAP Theorem

Examples of CAP Theorem in Practice

Beyond CAP Theorem

System Design Trade-offs in Interviews

Flashcards Review

Chapter Assessment

Introduction to Databases

SQL Databases

NoSQL Databases

SQL vs. NoSQL

ACID vs BASE Properties

Real-World Examples and Case Studies

SQL Normalization and Denormalization

In-Memory Database vs. On-Disk Database

Data Replication vs. Data Mirroring

Database Federation

Flashcards Review

Chapter Assessment

What are Indexes?

How a B-Tree Index Works

Types of Indexes

B-Tree vs. LSM Tree

Indexes in Distributed Systems

Flashcards Review

Chapter Assessment

Introduction to Bloom Filters

Benefits & Limitations of Bloom Filters

Variants and Extensions of Bloom Filters

Applications of Bloom Filters

Flashcards Review

Chapter Assessment

Why Quorum?

What is Quorum?

Flashcards Review

Chapter Assessment

What is Leader and Follower Pattern?

Flashcards Review

Chapter Assessment

What is Heartbeat?

Flashcards Review

Chapter Assessment

What is Checksum?

Uses of Checksum

Flashcards Review

Chapter Assessment

Distributed Messaging System

Introduction to Messaging System

Introduction to Kafka

Messaging patterns

Popular Messaging Queue Systems

RabbitMQ vs. Kafka vs. ActiveMQ

Scalability and Performance

Flashcards Review

Chapter Assessment

What is a Distributed File System?

Architecture of a Distributed File System

Key Components of a DFS

Flashcards Review

Chapter Assessment

What is Security and Privacy?

What is Authentication?

What is Authorization?

Authentication vs. Authorization

OAuth vs. JWT for Authentication

What is Encryption?

What are DDoS Attacks?

Flashcards Review

Chapter Assessment

Batch Processing vs. Stream Processing

XML vs. JSON

Synchronous vs. Asynchronous Communication

Push vs. Pull Notification Systems

Microservices vs. Serverless Architecture

Message Queues vs. Service Bus

Stateful vs. Stateless Architecture

Event-Driven vs. Polling Architecture

Flashcards Review

Chapter Assessment

Quiz

Importance of Discussing Trade-offs

Strong vs Eventual Consistency

Latency vs Throughput

ACID vs BASE Properties in Databases

Read-Through vs Write-Through Cache

Batch Processing vs Stream Processing

Load Balancer vs. API Gateway

API Gateway vs Direct Service Exposure

Proxy vs. Reverse Proxy

API Gateway vs. Reverse Proxy

SQL vs. NoSQL

Primary-Replica vs Peer-to-Peer Replication

Data Compression vs Data Deduplication

Server-Side Caching vs Client-Side Caching

REST vs RPC

Polling vs. Long-Polling vs. WebSockets vs. Webhooks

CDN Usage vs Direct Server Serving

Serverless Architecture vs Traditional Server-based

Stateful vs Stateless Architecture

Hybrid Cloud Storage vs All-Cloud Storage

Token Bucket vs Leaky Bucket

Read Heavy vs Write Heavy System

Quiz

System Design Interviews - A step by step guide

Functional vs. Non-functional Requirements

What are Back-of-the-Envelope Estimations?

Things to Avoid During System Design Interview

System Design Master Template

Quiz

Designing a URL Shortening Service like TinyURL

Quiz - Designing URL Shortner

Designing Pastebin

Quiz - Designing Pastebin

Designing Instagram

Quiz - Designing Instagram

Designing Dropbox

Quiz - Designing Dropbox

Designing Facebook Messenger

Quiz - Designing Facebook Messenger

Designing Twitter

Quiz - Designing Twitter

Designing Youtube or Netflix

Quiz - Designing Youtube

Designing Typeahead Suggestion

Quiz - Designing Typeahead Suggestion

Designing an API Rate Limiter

Quiz - Designing an API Rate Limiter

Designing Twitter Search

Quiz - Designing Twitter Search

Designing a Web Crawler

Quiz - Designing a Web Crawler

Designing Facebook’s Newsfeed

Quiz - Designing Facebook’s Newsfeed

Designing Yelp or Nearby Friends

Quiz - Designing Yelp or Nearby Friends

Designing Uber backend

Quiz - Designing Uber backend

Designing Ticketmaster

Quiz - Designing Ticketmaster

Dynamo: Introduction

High-Level Architecture

Data Partitioning

Replication

Vector Clocks and Conflicting Data

The Life of Dynamo’s put() & get() Operations

Anti-entropy Through Merkle Trees

Gossip Protocol

Dynamo Characteristics and Criticism

Summary: Dynamo

Quiz: Dynamo

Mock Interview: Dynamo

YouTube Likes Counter

Quiz

Cassandra: Introduction

High-level Architecture

Replication

Cassandra Consistency Levels

Gossiper

Anatomy of Cassandra's Write Operation

Anatomy of Cassandra's Read Operation

Compaction

Tombstones

Summary: Cassandra

Quiz: Cassandra

Mock Interview: Cassandra

Messaging Systems: Introduction

Kafka: Introduction

High-level Architecture

Kafka: Deep Dive

Consumer Groups

Kafka Workflow

Role of ZooKeeper

Controller Broker

Kafka Delivery Semantics

Kafka Characteristics

Summary: Kafka

Quiz: Kafka

Mock Interview: Kafka

Chubby: Introduction

High-level Architecture

Design Rationale

How Chubby Works

File, Directories, and Handles

Locks, Sequencers, and Lock-delays

Sessions and Events

Master Election and Chubby Events

Caching

Database

Scaling Chubby

Summary: Chubby

Quiz: Chubby

Mock Interview: Chubby

Hadoop Distributed File System: Introduction

High-level Architecture

Deep Dive

Anatomy of a Read Operation

Anatomy of a Write Operation

Data Integrity & Caching

Fault Tolerance

HDFS High Availability (HA)

HDFS Characteristics

Summary: HDFS

Quiz: HDFS

Mock Interview: HDFS

Google File System: Introduction

High-level Architecture

Single Master and Large Chunk Size

Metadata

Master Operations

Anatomy of a Read Operation

Anatomy of a Write Operation

Anatomy of an Append Operation

GFS Consistency Model and Snapshotting

Fault Tolerance, High Availability, and Data Integrity

Garbage Collection

Criticism on GFS

Summary: GFS

Quiz: GFS

Mock Interview: GFS

BigTable: Introduction

BigTable Data Model

System APIs

Partitioning and High-level Architecture

SSTable

GFS and Chubby

Bigtable Components

Working with Tablets

The Life of BigTable's Read & Write Operations

Fault Tolerance and Compaction

BigTable Refinements

BigTable Characteristics

Summary: BigTable

Quiz: BigTable

Mock Interview: BigTable

Design Reddit

Quiz

Designing a Notification System

Quiz

Design Google calendar (Medium)

Quiz

Design a Recommendation System for Netflix

Quiz

Design Gmail

Quiz

Design Google News, a Global News Aggregator System (Medium)

Quiz

Design Unique ID Generator (Easy)

Quiz

Design Code Judging System like LeetCode (Medium)

Quiz

Design Payment System

Quiz

Design a Flash Sale for an E-commerce Site (Hard)

Quiz

Design a Reminder Alert System

Quiz

Introduction: System Design Patterns

1. Bloom Filters

2. Consistent Hashing

3. Quorum

4. Leader and Follower

5. Write-ahead Log

6. Segmented Log

7. High-Water Mark

8. Lease

9. Heartbeat

10. Gossip Protocol

11. Phi Accrual Failure Detection

12. Split Brain

13. Fencing

14. Checksum

15. Vector Clocks

16. CAP Theorem

17. PACELC Theorem

18. Hinted Handoff

19. Read Repair

20. Merkle Trees

Quiz

Introduction to Messaging System

Introduction to Messaging System

distributed systems

messaging patterns

asynchronous communication

decoupling

+3

hard
·
7 min
·Updated Aug 2026·Credit: System Design Fundamentals

A large application is rarely a single program. It is a collection of services that must constantly pass data to each other. The part of the system that carries this data between services is called a messaging system. This lesson explains what a messaging system is, the two main models it uses, and why almost every large system depends on one.

The Problem: Services Talking Directly

Imagine a log aggregation service. It receives hundreds of log entries per second from many different sources. Its job is to store these logs on disk on a shared server and build an index so the logs can be searched later.

Connecting the sources directly to this service creates three hard problems:

  1. Spikes. Suppose the service can handle (or buffer) 500 messages per second. What happens when the sources suddenly send more than that? And if we run multiple instances of the service to keep up, how do we divide the work among them?
  2. Different senders. Every source must agree with the service on a common protocol and data format for sending log messages. This creates a strongly coupled architecture between the producer and the consumer of the messages: change one side, and you must change the other. (Coupling means how tightly two components depend on each other.)
  3. Downtime. What happens to the log messages if the aggregation service is down or unresponsive for a while? Without a safety net, they are simply lost.

To manage such scenarios efficiently, distributed systems depend on a messaging system.

What Is a Messaging System?

A messaging system is a service that transfers data among services, applications, processes, or servers. It sits between senders and receivers and takes over the delivery work. Senders (also called producers) and receivers (also called consumers) focus only on the message itself, not on the mechanics of moving it.

This gives the system two big properties:

  • Decoupling. Producers and consumers do not need to know about each other. Each side can change, move, or scale without breaking the other.
  • Asynchronous delivery. The producer hands the message over and moves on. It does not wait for the consumer to be ready. (Asynchronous means the sender does not block while waiting for the receiver.)

There are two common ways to handle messages: queuing and publish-subscribe.

The Queue Model

In the queuing model, messages are stored in a queue, one after another, in the order they arrive. Producers push messages to the rear of the queue, and consumers extract messages from the front. It works like a checkout line in a store: first in, first served.

Image
Producers push messages to the rear of the queue, and each message is pulled from the front by exactly one consumer

A message in a queue is consumed by at most one consumer. Once a consumer grabs a message, the message is removed from the queue, and the next consumer gets the next message. This makes queues a great fit for spreading message processing across multiple consumers. It also sets the model's limit: multiple consumers can never read the same message from a queue.

The Publish-Subscribe Model

In the pub-sub model (short for publish-subscribe), messages are divided into named categories called topics. A publisher (the producer) sends a message to a topic, and the messaging system stores it under that topic. Subscribers (the consumers) subscribe to a topic and receive every message published to it.

Unlike the queue model, pub-sub allows multiple consumers to get the same message. If two consumers subscribe to the same topic, both receive every message published to that topic. It works like subscribing to a newsletter: every subscriber gets their own copy of every issue.

Image
In publish-subscribe, the broker stores each message under a topic and delivers a copy to every subscriber

The Message Broker

The component that stores and maintains the messages is called the message broker. The broker is what makes the loose coupling possible. Publishers write messages to the broker, subscribers read messages from the broker, and the two sides never talk directly.

Because the broker stores messages, publishers and subscribers do not have to be synchronized. A fast producer can keep publishing while a slow consumer catches up, so both sides read and write at their own rates. And because messages are stored, they do not get lost between the time they are produced and the time they are consumed. This ability to hold messages safely is what gives a messaging system its fault tolerance.

Why Systems Use a Messaging System

To summarize, a messaging system is deployed in an application stack for the following reasons:

  1. Message buffering. The broker acts as a buffer in front of processing. When incoming messages spike beyond what the processing app can handle, the extra messages wait safely in the broker until the app is ready for them.
  2. Guaranteed delivery. A producer can publish with confidence even when the consuming application cannot receive the message right now. The message waits in the broker and is delivered eventually.
  3. Abstraction. Senders and receivers are decoupled, so each component can evolve independently. This keeps the system modular and makes it easier to maintain and update one component without affecting the rest.
  4. Scalability. A distributed messaging system can handle a very large number of messages and can scale horizontally (by adding more machines) as the workload grows, without significant performance loss.
  5. Fault tolerance. Messages are distributed across multiple nodes or servers. If a single node fails, the system keeps operating, and messages are not lost.
  6. Asynchronous communication. Components process messages at their own pace instead of waiting for immediate responses from each other. This improves overall performance and responsiveness, especially when processing times vary or latency is high.
  7. Load balancing. The system automatically distributes messages across multiple nodes and consumers, so no single node becomes a bottleneck and resources are used well.
  8. Message persistence. Messages are stored durably, so nothing is lost when a receiver is temporarily unavailable or slow to process. This helps keep data consistent and reliable across the system.
  9. Security. Messaging systems commonly support mechanisms such as encryption and authentication to protect sensitive data and prevent unauthorized access.
  10. Interoperability. Most messaging systems support multiple messaging protocols and integrate with many platforms and technologies, which makes it easier to connect the different components of a complex system.

In the next lesson, we will study the most widely used messaging system in modern infrastructure: Introduction to Kafka. Later in this chapter, Messaging patterns shows the common ways these building blocks are combined.

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