System Design

Learn System Design

How to Learn System Design?

Scalability

Availability

Latency and Performance

Concurrency and Coordination

Monitoring and Observability

Resilience and Error Handling

Fault Tolerance vs. High Availability

Flashcards Review

Chapter Assessment

HTTP vs. HTTPS

TCP vs. UDP

HTTP: 1.0 vs. 1.1 vs 2.0 vs. 3.0

URL vs. URI vs. URN

What Happens When You Type a URL into the Browser

Flashcards Review

Chapter Assessment

Introduction to Real-Time Communication

What is Long-Polling?

What is WebSocket?

What are Server-Sent Events?

Difference Between Long-Polling, WebSockets, and Server-Sent Events

Flashcards Review

Chapter Assessment

Introduction to DNS

DNS Resolution Process

DNS Load Balancing and High Availability

Flashcards Review

Chapter Assessment

What is a Proxy Server?

Uses of Proxies

VPN vs. Proxy Server

Flashcards Review

Chapter Assessment

Introduction to Load Balancing

Load Balancing Algorithms

Uses of Load Balancing

Load Balancer Types

Stateless vs. Stateful Load Balancing

High Availability and Fault Tolerance

Scalability and Performance

Challenges of Load Balancers

Flashcards Review

Chapter Assessment

Introduction to API Gateway

Usage of API gateway

Advantages and disadvantages of using API gateway

Flashcards Review

Chapter Assessment

What Is an API?

What Are REST APIs?

Resources, Not Actions

HTTP Methods and Their Semantics

URL Design

Request and Response Shapes

Status Codes and Error Design

Pagination from the Consumer's View

Idempotency Keys

Versioning and Backward Compatibility

Concurrency and Conditional Requests

REST vs gRPC vs GraphQL

Flashcards Review

Chapter Assessment

What Is Rate Limiting

Rate Limiting Algorithms

Distributed Rate Limiting

Rate Limiting in Practice

Flashcards Review

Chapter Assessment

Introduction to Caching

Why is Caching Important?

Types of Caching

Cache Replacement Policies

Cache Invalidation

Cache Read Strategies

Cache Coherence and Consistency Models

Caching Challenges

Cache Performance Metrics

Flashcards Review

Chapter Assessment

CDN

What is CDN?

Origin Server vs. Edge Server

CDN Architecture

Push CDN vs. Pull CDN

Flashcards Review

Chapter Assessment

Introduction to Data Partitioning

Partitioning Methods

Data Sharding Techniques

Benefits of Data Partitioning

Common Problems Associated with Data Partitioning

Flashcards Review

Chapter Assessment

What is Redundancy?

What is Replication?

Replication Methods

Data Backup vs. Disaster Recovery

Flashcards Review

Chapter Assessment

Introduction to CAP Theorem

Components of CAP Theorem

Trade-offs in CAP Theorem

Examples of CAP Theorem in Practice

Beyond CAP Theorem

System Design Trade-offs in Interviews

Flashcards Review

Chapter Assessment

Introduction to Databases

SQL Databases

NoSQL Databases

SQL vs. NoSQL

ACID vs BASE Properties

Real-World Examples and Case Studies

SQL Normalization and Denormalization

In-Memory Database vs. On-Disk Database

Data Replication vs. Data Mirroring

Database Federation

Flashcards Review

Chapter Assessment

What are Indexes?

How a B-Tree Index Works

Types of Indexes

B-Tree vs. LSM Tree

Indexes in Distributed Systems

Flashcards Review

Chapter Assessment

Introduction to Bloom Filters

Benefits & Limitations of Bloom Filters

Variants and Extensions of Bloom Filters

Applications of Bloom Filters

Flashcards Review

Chapter Assessment

Why Quorum?

What is Quorum?

Flashcards Review

Chapter Assessment

What is Leader and Follower Pattern?

Flashcards Review

Chapter Assessment

What is Heartbeat?

Flashcards Review

Chapter Assessment

What is Checksum?

Uses of Checksum

Flashcards Review

Chapter Assessment

Introduction to Messaging System

Introduction to Kafka

Messaging patterns

Popular Messaging Queue Systems

RabbitMQ vs. Kafka vs. ActiveMQ

Scalability and Performance

Flashcards Review

Chapter Assessment

What is a Distributed File System?

Architecture of a Distributed File System

Key Components of a DFS

Flashcards Review

Chapter Assessment

What is Security and Privacy?

What is Authentication?

What is Authorization?

Authentication vs. Authorization

OAuth vs. JWT for Authentication

What is Encryption?

What are DDoS Attacks?

Flashcards Review

Chapter Assessment

Batch Processing vs. Stream Processing

XML vs. JSON

Synchronous vs. Asynchronous Communication

Push vs. Pull Notification Systems

Microservices vs. Serverless Architecture

Message Queues vs. Service Bus

Stateful vs. Stateless Architecture

Event-Driven vs. Polling Architecture

Flashcards Review

Chapter Assessment

Quiz

Importance of Discussing Trade-offs

Strong vs Eventual Consistency

Latency vs Throughput

ACID vs BASE Properties in Databases

Read-Through vs Write-Through Cache

Batch Processing vs Stream Processing

Load Balancer vs. API Gateway

API Gateway vs Direct Service Exposure

Proxy vs. Reverse Proxy

API Gateway vs. Reverse Proxy

SQL vs. NoSQL

Primary-Replica vs Peer-to-Peer Replication

Data Compression vs Data Deduplication

Server-Side Caching vs Client-Side Caching

REST vs RPC

Polling vs. Long-Polling vs. WebSockets vs. Webhooks

CDN Usage vs Direct Server Serving

Serverless Architecture vs Traditional Server-based

Stateful vs Stateless Architecture

Hybrid Cloud Storage vs All-Cloud Storage

Token Bucket vs Leaky Bucket

Read Heavy vs Write Heavy System

Quiz

System Design Interviews - A step by step guide

Functional vs. Non-functional Requirements

What are Back-of-the-Envelope Estimations?

Things to Avoid During System Design Interview

System Design Master Template

Quiz

Designing a URL Shortening Service like TinyURL

Quiz - Designing URL Shortner

Designing Pastebin

Quiz - Designing Pastebin

Designing Instagram

Quiz - Designing Instagram

Designing Dropbox

Quiz - Designing Dropbox

Designing Facebook Messenger

Quiz - Designing Facebook Messenger

Designing Twitter

Quiz - Designing Twitter

Designing Youtube or Netflix

Quiz - Designing Youtube

Designing Typeahead Suggestion

Quiz - Designing Typeahead Suggestion

Designing an API Rate Limiter

Quiz - Designing an API Rate Limiter

Designing Twitter Search

Quiz - Designing Twitter Search

Designing a Web Crawler

Quiz - Designing a Web Crawler

Designing Facebook’s Newsfeed

Quiz - Designing Facebook’s Newsfeed

Designing Yelp or Nearby Friends

Quiz - Designing Yelp or Nearby Friends

Designing Uber backend

Quiz - Designing Uber backend

Designing Ticketmaster

Quiz - Designing Ticketmaster

Dynamo: Introduction

High-Level Architecture

Data Partitioning

Replication

Vector Clocks and Conflicting Data

The Life of Dynamo’s put() & get() Operations

Anti-entropy Through Merkle Trees

Gossip Protocol

Dynamo Characteristics and Criticism

Summary: Dynamo

Quiz: Dynamo

Mock Interview: Dynamo

YouTube Likes Counter

Quiz

Cassandra: Introduction

High-level Architecture

Replication

Cassandra Consistency Levels

Gossiper

Anatomy of Cassandra's Write Operation

Anatomy of Cassandra's Read Operation

Compaction

Tombstones

Summary: Cassandra

Quiz: Cassandra

Mock Interview: Cassandra

Messaging Systems: Introduction

Kafka: Introduction

High-level Architecture

Kafka: Deep Dive

Consumer Groups

Kafka Workflow

Role of ZooKeeper

Controller Broker

Kafka Delivery Semantics

Kafka Characteristics

Summary: Kafka

Quiz: Kafka

Mock Interview: Kafka

Chubby: Introduction

High-level Architecture

Design Rationale

How Chubby Works

File, Directories, and Handles

Locks, Sequencers, and Lock-delays

Sessions and Events

Master Election and Chubby Events

Caching

Database

Scaling Chubby

Summary: Chubby

Quiz: Chubby

Mock Interview: Chubby

Hadoop Distributed File System: Introduction

High-level Architecture

Deep Dive

Anatomy of a Read Operation

Anatomy of a Write Operation

Data Integrity & Caching

Fault Tolerance

HDFS High Availability (HA)

HDFS Characteristics

Summary: HDFS

Quiz: HDFS

Mock Interview: HDFS

Google File System: Introduction

High-level Architecture

Single Master and Large Chunk Size

Metadata

Master Operations

Anatomy of a Read Operation

Anatomy of a Write Operation

Anatomy of an Append Operation

GFS Consistency Model and Snapshotting

Fault Tolerance, High Availability, and Data Integrity

Garbage Collection

Criticism on GFS

Summary: GFS

Quiz: GFS

Mock Interview: GFS

BigTable: Introduction

BigTable Data Model

System APIs

Partitioning and High-level Architecture

SSTable

GFS and Chubby

Bigtable Components

Working with Tablets

The Life of BigTable's Read & Write Operations

Fault Tolerance and Compaction

BigTable Refinements

BigTable Characteristics

Summary: BigTable

Quiz: BigTable

Mock Interview: BigTable

Design Reddit

Quiz

Designing a Notification System

Quiz

Design Google calendar (Medium)

Quiz

Design a Recommendation System for Netflix

Quiz

Design Gmail

Quiz

Design Google News, a Global News Aggregator System (Medium)

Quiz

Design Unique ID Generator (Easy)

Quiz

Design Code Judging System like LeetCode (Medium)

Quiz

Design Payment System

Quiz

Design a Flash Sale for an E-commerce Site (Hard)

Quiz

Design a Reminder Alert System

Quiz

Introduction: System Design Patterns

1. Bloom Filters

2. Consistent Hashing

3. Quorum

4. Leader and Follower

5. Write-ahead Log

6. Segmented Log

7. High-Water Mark

8. Lease

9. Heartbeat

10. Gossip Protocol

11. Phi Accrual Failure Detection

12. Split Brain

13. Fencing

14. Checksum

15. Vector Clocks

16. CAP Theorem

17. PACELC Theorem

18. Hinted Handoff

19. Read Repair

20. Merkle Trees

Quiz

What is CDN?

What is CDN?

cdn

caching

distributed systems

availability

+3

hard
·
6 min
·Updated Jul 2026·Credit: System Design Fundamentals

A Content Delivery Network (CDN) is a distributed network of servers placed in many geographic locations, used to deliver web content to each user from a server near them.

The content is usually static: images, videos, stylesheets, scripts, and other files that look the same for everyone.

The reason a CDN exists is distance. A request travels to a server and the response travels back. If that server is on another continent, the trip takes time no matter how fast the machine is. A CDN keeps a copy of the content close to the user so the trip is short.

Image
Without a CDN every user reaches the one origin server, and with a CDN each user is served from a nearby copy

The primary purpose of a CDN is to reduce latency and improve performance by serving content from the server nearest the user. Every other benefit is built on that one idea.

How a CDN Serves a Request

When a user asks for content, the request is routed to the nearest CDN server, called an edge server. Nearest here is not only about geography. The routing also weighs network latency and how loaded each server is.

The edge server then checks whether it already has a cached copy of what was asked for.

If it does, the content is served straight from the cache. This is the fast path, and it is the one you want most requests to take.

If it does not, the edge server fetches the content from the origin server, stores it in its own cache, and then serves it to the user. The next person who asks for that same content gets it from the cache instead.

Image
On a cache hit the edge server answers immediately, and on a miss it fetches from the origin, caches the copy, then answers

So the first request for a piece of content pays the full trip to the origin. Every request after that is served locally. That is also why a CDN reduces load on the origin server: it stops being the machine that answers everyone.

The Words You Need

Three of the terms are about places.

TermWhat it is
Point of Presence (PoP)A physical location, usually a data center, where a group of CDN servers is deployed
Edge serverA CDN server inside a PoP that caches content and delivers it to nearby end users
Origin serverThe primary server where the original content is stored, and where the CDN fetches it from

A PoP is a place, not a machine. It holds several edge servers, and PoPs are positioned close to end users to keep latency low.

The rest of the terms are about how content gets into the cache, how long it stays, and how it leaves.

Cache warming is preloading content into an edge server's cache before any user requests it. The point is to make sure the very first request is already fast instead of paying for a trip to the origin.

Time to Live (TTL) is a value that determines how long a piece of content stays in the cache before it is considered stale and must be refreshed from the origin server.

Content invalidation is removing or updating cached content when the original on the origin server changes. Without it, users would keep receiving an old version until the TTL happened to run out.

Cache purging is forcibly removing content from an edge server's cache. It is usually triggered manually, or automatically when certain conditions are met.

Anycast is a network routing technique that directs a user's request to the nearest available edge server, chosen by lowest latency or shortest network path.

Image
The origin server holds the original content, PoPs hold groups of edge servers, and each edge server holds a cached copy

What You Actually Get

1. Reduced latency. Content travels a shorter distance, so pages load faster.

2. Improved performance. Static content delivery moves off the origin server. That frees the origin to spend its resources on generating dynamic content, which lowers its load.

3. Reliability and availability. Many edge servers in many locations give you redundancy built in. If one server becomes unavailable, requests are rerouted to another and content keeps flowing.

4. Scalability. A CDN absorbs sudden traffic spikes and large volumes of concurrent requests, so growth is easier to handle.

5. Security. Many CDNs add protection against denial of service attacks, a Web Application Firewall (WAF), and SSL/TLS termination at the edge.

💡 In an interview, be specific about what you are putting on the CDN. "I would use a CDN" is a preference. "Profile images and video segments are identical for every viewer, so I would serve them from a CDN and keep the origin for the feed API" is a design decision, because it says what is cacheable and why.

Key takeaway: A CDN is a distributed network of servers in many locations that delivers content from the one nearest the user, which is how it reduces latency. Requests go to an edge server inside a PoP, which serves from cache if it can and otherwise fetches from the origin, caches the copy, and serves it. Beyond speed it gives you lower origin load, redundancy, scalability, and security at the edge.

The next lesson, Origin Server vs. Edge Server, looks more closely at the two kinds of server and what each one is responsible for.

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