On This Page
Functional and Non-Functional Requirements
Functional Requirements
Non-Functional Requirements
Step 1: Video Upload
How it Works
Step 2: Encoding and Transcoding
What Does this Involve?
Step 3: Storage (Media Servers and Object Storage)
Step 4: CDN Distribution
Benefits of using a CDN
Step 5: Video Playback (Streaming Protocols and Adaptive Bitrate)
How HLS/DASH Works
Step 6: User Load Handling and Scalability
Step 7: Brief Comparison with Netflix
Content Ingestion
Delivery
User Experience
Architecture
Conclusion
FAQ (Frequently Asked Questions)

Designing a Scalable Video Streaming Platform Like YouTube and Netflix

This guide breaks down a scalable video platform design (think YouTube or Netflix) step by step – from uploading a video to streaming it worldwide. It will clarify core requirements, explore each system component in order (upload, encoding, storage, CDN, playback, scaling), and even compare how YouTube and Netflix differ.
When you hit “play” on YouTube or Netflix, a stream starts almost instantly, even if millions of others are watching at the same time.
Behind this seamless experience lies a carefully engineered video streaming architecture designed to handle uploads, encode videos into multiple formats, store them reliably, and deliver them worldwide with minimal buffering.
In this blog, we’ll walk step by step through how such a system is built — starting from requirements, moving through upload and encoding pipelines, storage and CDN delivery, playback protocols, and finally, scalability strategies that keep these platforms running smoothly.
Let’s understand it together.
Functional and Non-Functional Requirements
Before diving into architecture, outline what the system should do (functional needs) and how it should perform (non-functional needs):
Functional Requirements
-
Video Upload: Users can upload video files (supporting large, resumable uploads).
-
Video Playback: Users can watch/stream videos on demand.
-
Video Metadata: Store details like title, description, tags, etc., for each video.
-
Search & Discovery: (Optional) Allow searching videos by title/tags and provide recommendations.
-
User Interactions: (Optional) Track views, likes, comments, subscriptions, etc., for engagement.
Non-Functional Requirements
-
Scalability & Availability: The platform must handle millions of users and videos, scaling horizontally without downtime.
-
Low Latency: Videos should start playing quickly and stream smoothly (minimal buffering).
-
Durability: Never lose uploaded videos – use reliable storage with backups (e.g., 99.999999999% durability on cloud storage).
-
Global Reach: Deliver content worldwide with consistent performance (multi-region deployment, CDN for edge delivery).
-
Cost Efficiency & Maintainability: Use cost-effective infrastructure (e.g., cloud storage vs. expensive media servers) and modular design for easy maintenance.
-
Security: Secure uploads and playback (authenticated access, protect content, prevent unauthorized downloads).
With requirements in mind, let’s walk through the major components of a YouTube-like video streaming platform design in the order a video travels through the system:
Step 1: Video Upload
Uploading is the first step, and the goal is to ingest large video files reliably without overwhelming our servers.
The golden rule is to never route big uploads through the application server.
Instead, the client (web or mobile app) should upload the video file directly to cloud storage (e.g., an AWS S3 bucket or Google Cloud Storage) using a secure pre-signed URL.
How it Works
When a user hits “Upload,” the app requests an upload URL from the backend.
The backend generates a time-limited pre-signed URL pointing to blob storage, then returns it to the client.
The client then PUTs the video file straight to that URL. This way, the large file bypasses our application servers entirely, saving bandwidth and memory on the backend.
The backend only handles metadata (like video title, user info, etc.) and perhaps a small acknowledgment once the upload is complete.
To handle spotty networks, uploads use multipart resumable upload protocols.
The video is split into chunks (e.g. 5MB parts) and uploaded in parts; if a part fails, it can be retried without re-uploading everything.
This approach is how YouTube scales to thousands of simultaneous uploads – the heavy lifting is offloaded to cloud storage, and the app servers remain stateless and free to handle coordination.
Once the full video is stored in the cloud, the storage service can send a callback or event to our backend (e.g., an upload notification).
At this point, we mark the video metadata in our database and trigger the encoding pipeline asynchronously (more on that next).
We might also do a virus scan or validate file type in the background before further processing.
Step 2: Encoding and Transcoding
Raw uploaded videos come in all shapes and formats.
The platform needs to transcode each upload into a standard set of formats, resolutions, and bitrates for smooth streaming on any device.
In this stage, a video encoding service takes the original file and generates multiple encoded versions of the video.
What Does this Involve?
The encoding pipeline will create, for example, a 240p low-bitrate version, 480p SD, 720p HD, 1080p Full HD, etc., each using efficient codecs like H.264 or VP9.
YouTube and Netflix both use this approach – every uploaded video is converted into several files ranging from low quality (for slower connections or old devices) up to high quality (for fast internet and big screens).
This enables adaptive bitrate streaming (more on this in Playback), letting the client switch between quality levels as needed.
The encoding process may also produce thumbnails, generate subtitles or captions, and format the video into streaming-friendly containers.
Often, videos are segmented during encoding (especially for HLS/DASH streaming) – meaning the video is chopped into small chunks of a few seconds each while encoding, rather than one big .mp4 file.
To scale encoding, it’s handled asynchronously by worker nodes or a cluster of servers.
Once an upload is stored, a message (job) is queued (using something like Kafka or AWS SQS) for encoding.
A fleet of encoder workers pulls jobs from the queue and processes videos in parallel.
This decoupling means users don’t wait for encoding to finish; they can get a “Upload successful, processing video…” message while work happens in the background.
If an encoder fails or is slow, the job can retry or move to another worker (ensuring reliability).
This elasticity is crucial – during peak uploads, we can autoscale more encoder instances to keep up.
After transcoding, we end up with multiple versions of the video plus metadata about their locations. These encoded files are then stored back into the storage service (often in a structured folder or bucket path for that video) and associated with the video’s metadata in the database.
For example, our video metadata might have entries for “Video XYZ – 240p URL, 480p URL, 720p URL…” etc.
(Side note: To optimize costs, some platforms do on-demand encoding – e.g., encode 480p immediately for quick availability, but only encode 1080p when someone requests it. However, for simplicity, assume we encode a standard set of qualities upfront.)
Step 3: Storage (Media Servers and Object Storage)
Where do all these videos live?
We use object storage (like Amazon S3, Google Cloud Storage, or Azure Blob Storage) as our primary media storage.
Object storage is ideal for large binary files: it can scale practically infinitely, ensures durability (e.g., 11 nines durability means it’s exceedingly unlikely to lose data), and supports high throughput for streaming.
It also supports features like range requests (letting the video player request byte ranges of a file), which are useful for skipping to a certain part of a video without downloading it all.
In a YouTube-like system, the original video file and all encoded variants are stored in object storage.
We typically do not store video blobs in a traditional relational database or on a single server’s disk – that wouldn’t scale or be cost-effective.
Instead, the database (SQL or NoSQL) holds just metadata (video IDs, titles, which user uploaded, URLs or keys for the video files in storage, view counts, etc.), while the heavy video content sits in the object store.
What about “media servers”?
In early streaming systems, a media server might be a specialized server (or service like Wowza or Red5) that manages video streaming protocols.
In modern architectures, we largely replace that with just HTTP-based streaming from CDN (using HLS/DASH files).
So our “media server” is essentially the combination of object storage (for origin content) and CDN edge servers (for delivery).
No always-on streaming server process is needed because we serve video over standard HTTP (thanks to HLS/DASH). This simplifies scaling: any static file server or cloud storage link can deliver the video segments.
To ensure quick access globally, we might replicate storage across regions or use a multi-region bucket.
For instance, Amazon S3 can replicate data to buckets in Europe, Asia, etc., so that a user’s upload is copied closer to other users in those regions.
But even with replication, direct user access to the origin storage is inefficient, which leads us to the next step: content delivery networks.
Step 4: CDN Distribution
A Content Delivery Network (CDN) is an absolute must for a scalable video platform.
Think of a CDN as a global caching layer for your videos.
Instead of every user fetching video files from our central storage (which could be on the other side of the world for many users), CDN edge servers around the world store and serve the videos from locations closer to users.
Here’s what happens: We integrate our storage with a CDN (could be a third-party like Cloudflare, Akamai, AWS CloudFront, or Google Cloud CDN).
When a user requests a video stream, the video player will actually retrieve segments from a CDN URL (often something like https://cdn.videoplatform.com/.../videoID/segment2.ts
).
If an edge server near the user already has that segment cached (perhaps because other users in the region watched the same video recently), it delivers it immediately.
If not, the CDN node fetches it from the origin storage once, caches it, and then serves it – both to this user and future users in that region.
This dramatically reduces load on our origin and cuts down latency for far-away users.
Benefits of using a CDN
It reduces latency (videos start faster, less buffering) by serving from nearby locations, offloads traffic from our core servers (the CDN handles the bulk of data transfer), and improves reliability (if one edge server is down, another can serve the content).
CDNs also often provide built-in features like TLS termination, DDoS protection, and request routing optimizations, which are bonuses for our platform’s performance and security.
For an interview or high-level design, it’s enough to say: “We’ll use a CDN to cache and deliver video content to users globally.”
At extreme scales, companies even build their own CDN; for example, Netflix built a custom CDN called Open Connect, placing servers inside ISP networks for ultra-efficient streaming.
(YouTube benefits from Google’s global edge cache infrastructure in a similar way.)
For our design, leveraging an existing CDN is perfectly fine and expected.
Step 5: Video Playback (Streaming Protocols and Adaptive Bitrate)
Now the video is uploaded, encoded into multiple versions, stored, and distributed via CDN.
How does actual playback happen on the user’s device?
Modern platforms use adaptive bitrate streaming protocols like HLS (HTTP Live Streaming) or MPEG-DASH. These work over HTTP and are designed for exactly our use case: delivering video smoothly over unpredictable networks.
How HLS/DASH Works
Instead of one big video file, the video is chopped into many small segments (each a few seconds long) for each quality level.
Along with the segments, a manifest file (playlist) is provided, which lists all the available segment URLs and bitrates.
For HLS the manifest is a .m3u8
file; for DASH it’s a .mpd
file.
When the user hits play, the video player on their device first downloads the manifest (which tells it “this video has 240p, 480p, 1080p versions, with segments 0.ts, 1.ts, 2.ts…” etc.).
The player will typically start by requesting a lower-bitrate segment to get the video playing quickly. It then measures the network speed and the player buffer.
Adaptive bitrate streaming works by detecting the user’s bandwidth in time and adjusting the quality of the stream accordingly.
If the app sees that the user’s network can handle more, it will switch up to a higher resolution for the next segments; if the connection slows down, it seamlessly falls back to a lower resolution segment to avoid buffering.
This dynamic switching is continuous throughout playback.
The result is that the viewer gets the best possible quality without interruptions: on a fast network they’ll enjoy HD or 4K, and on a slow network they’ll at least get continuous playback at lower quality rather than pauses.
All of this happens using ordinary HTTP requests, which means our videos can be served via CDN and web servers—no specialized streaming server needed.
From the system design perspective, our backend’s “Watch Video” API will return the video’s metadata along with a URL to the manifest file (which likely points to the CDN).
The client then directly interacts with the CDN to get the video chunks.
Our system just had to ensure those chunks and manifests were generated (in the encoding step) and available on the CDN.
Adaptive Bitrate (ABR) streaming is a huge reason services like YouTube and Netflix are so smooth. It’s important to mention it in any video streaming design.
As a bonus, note that using HLS/DASH means standard web infrastructure can be used – the client logic (in the player) does the heavy lifting to adapt to network conditions.
Step 6: User Load Handling and Scalability
A YouTube-like platform might have millions of concurrent users, so how do we design the system to handle that load?
First, we use a microservices architecture: different responsibilities are split into separate services or components.
For example, an Upload Service to handle upload requests and notifications, an Encoding Service for processing videos, a Metadata Service (and database) for video info and user data, a Streaming Service or API gateway for serving watch page requests, etc.
Splitting into microservices allows each part to scale independently (YouTube can scale its encoding workers separately from, say, its search service).
It also improves maintainability, since teams can work on different components in parallel.
We place load balancers in front of service clusters to distribute incoming requests.
For instance, all user requests to watch videos hit https://youtube.com
which is balanced across many web servers.
No single server gets overwhelmed; the load balancer sends each new request to a server with capacity (using round-robin or more advanced algorithms).
If traffic increases, we simply add more servers and the load balancer will include them – this is horizontal scaling.
Additionally, we can deploy services in multiple regions (e.g., one cluster in North America, one in Europe, one in Asia).
A global traffic manager (DNS load balancing) directs users to the nearest region to minimize latency. This also provides redundancy: if one region goes down, traffic can be routed to another.
The backend services should be stateless where possible (especially the front-end web servers), meaning any server can handle any request (user session data can be stored in a distributed cache or passed via tokens, not kept in memory).
This statelessness combined with load balancing and autoscaling (automatically adding/removing servers based on CPU or queue metrics) allows the platform to handle spikes in usage gracefully.
For data, we ensure scalability by using databases with sharding or clustering.
For example, the metadata database might be sharded by video ID or use a NoSQL store like Cassandra which is designed to scale reads/writes across many nodes.
We also employ caching layers: frequently accessed metadata (like a popular video’s info or home page feed) can be cached in memory (Redis/Memcached) to reduce database load.
The CDN, as discussed, caches the heavy video content. These caches dramatically reduce repeated load on origin systems.
Finally, monitoring and throttling are important: we’d have an observability stack (logging, metrics, alerts) to detect issues early, and perhaps rate limiting to prevent abuse or sudden overloads.
All these measures ensure the system stays reliable under high load – a key non-functional requirement.
Step 7: Brief Comparison with Netflix
It’s worth comparing our design to Netflix, since both are top video platforms but with different use-cases:
Content Ingestion
YouTube is user-generated content – millions of creators uploading daily – so our design emphasizes self-serve uploads, quick processing, and infinite library size.
Netflix, on the other hand, obtains studio content in batches; its pipeline might trade upload volume for higher encoding quality (Netflix pre-computes many encodings, including modern codecs like HEVC or AV1, to optimize streaming efficiency).
Both use similar transcoding concepts, but Netflix can spend more time per title to get better compression since content is curated.
Delivery
Netflix serves a global subscriber base and even built its own CDN (Open Connect) to stream efficiently.
Netflix places caching appliances inside ISP networks, serving popular shows directly from near the users to reduce bandwidth costs.
YouTube relies on Google’s CDN and global data centers to deliver videos, which similarly caches popular videos close to viewers.
The idea is the same (edge delivery), but Netflix’s dedicated CDN is an extra optimization at their scale.
User Experience
Both use adaptive bitrate streaming (so the playback technology is largely the same).
Netflix, being a paid service, also tightly controls quality and DRM (Digital Rights Management) to prevent piracy – so Netflix’s system design includes secure content encryption and license servers, which YouTube only uses for paid content.
YouTube’s focus is more on handling the huge scale of content and diverse queries, including a sophisticated search and recommendation engine, whereas Netflix’s emphasis is on a curated catalog and personalization for each user.
Architecture
Netflix is famous for a highly modular microservices architecture (hundreds of microservices) and cloud-native deployments (chaos engineering for resilience).
YouTube also evolved to use microservices, but many core features (search, recommendations) are powered by Google’s internal systems.
For our conceptual design, the fundamentals (upload, encode, store, stream via CDN, play with ABR) apply equally to both YouTube and Netflix – the differences are in scale nuances and surrounding features (search, social features for YouTube; account management and heavy recommendation for Netflix).
In summary, YouTube vs Netflix differences don’t radically change the streaming architecture described, but Netflix’s scenario highlights things like using a proprietary CDN and focusing on higher per-title quality, whereas YouTube focuses on ingesting an ever-growing, user-generated library with community features.
Conclusion
Designing a scalable video streaming platform like YouTube or Netflix is all about solving challenges one step at a time. Start with reliable uploads that bypass bottlenecks, add an encoding pipeline to prepare multiple formats, use durable object storage for video files, distribute them efficiently through a CDN, and deliver playback with adaptive bitrate streaming to minimize buffering. Finally, wrap everything with scalable backend services, load balancers, caching, and monitoring to ensure the system grows as your audience does.
While YouTube and Netflix differ in focus—YouTube on user-generated scale, Netflix on curated quality—their core building blocks are the same.
If you understand this step-by-step flow, you’ll be well-prepared not just for interviews but also for real-world system design.
Check out how to design YouTube or Netflix.
FAQ (Frequently Asked Questions)
Q1: What are the key components of a video streaming architecture like YouTube?
A video streaming architecture consists of: an upload pipeline (for ingesting user videos, often directly to cloud storage), a transcoding system (to encode videos into various formats and resolutions), storage servers or cloud buckets to hold the video files, a Content Delivery Network (CDN) to cache and deliver content globally, and the playback mechanism on the client (using HLS/DASH for adaptive streaming). Supporting components include databases for metadata and services for user interactions (search, recommendations, etc.), all designed to scale horizontally.
Q2: How does adaptive bitrate streaming ensure smooth video playback?
Adaptive bitrate streaming (ABR) works by encoding the video in multiple quality levels and cutting it into small segments. The video player starts with a low-quality segment and then continually monitors the user’s internet speed and device capacity. It dynamically switches to higher quality segments if bandwidth allows, or drops to lower quality if the connection slows. This ensures minimal buffering – users on fast networks get HD, while those on slow networks still get continuous playback without pauses.
Q3: How would I design a scalable video platform in a system design interview?
Start by clarifying requirements (e.g. users can upload and stream videos, must be highly available and low latency). Outline the high-level design: use direct uploads to cloud storage with pre-signed URLs for efficiency, an async processing pipeline to transcode videos into multiple resolutions, store content in a durable object storage service, and serve content via a CDN for global coverage. Mention HLS/DASH protocols for streaming and ABR for quality adjustment. Discuss scalability: microservices for each part (upload service, encoding service, streaming service), load balancers to distribute traffic across servers, caching layers (CDN and Redis) to reduce load, and auto-scaling to handle spikes. Conclude with considerations like monitoring, security (e.g., signed URLs), and perhaps how this compares to real platforms like Netflix or YouTube. This structured approach shows you can build a scalable video platform design step by step.
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