How Long Does It Take to Hear Back After a CD Projekt Red Interview?
CD Projekt Red states that feedback takes about two weeks on average after an interview. That number comes from the studio itself, published with its four hiring steps, while candidate reports are close to that number and vary by stage.
One candidate reported about four weeks between applying and the first reply. Another reported two weeks for the first reply, then two more weeks after submitting the test task. One reported more than two weeks of waiting for the test task result.
End to end, aggregated reports show an average near 39 days across all roles, and an average near 94 days for gameplay programmer applicants, from only three reports. Individual reports range from about six weeks to about six months.
Timeline by Stage
| Stage | Typical wait | What is happening |
|---|---|---|
| After you apply | One to four weeks, reported | Recruiters read every resume against the role |
| After the first interview | About two weeks, stated by the studio | The recruiter and hiring manager compare notes |
| After the test assignment | Two weeks or more, reported | The people who set the task read your code |
| After the technical interview | About two weeks, stated by the studio | Senior programmers and the team agree on a result |
| After the final meetings | Not clearly reported | The studio tells you the result by phone or email |
Does CD Projekt Red Send Rejection Emails?
Yes. The studio states that it tells every candidate the result, by phone or by email, and it also lists feedback to candidates as part of how it recruits.
Candidate reports are less positive about the quality of that feedback. One candidate described the rejection email as a copy-paste message with no real detail, while another reported a basic rejection email a week later, with no reason given.
So expect a reply, but do not expect a careful review of your work. If you want specifics, ask the recruiter one direct question about the task.
How to Follow Up
Wait until about two weeks have passed since the stage you completed, because that is the studio's own average, and then send one short email to the recruiter who contacted you. Keep it to four sentences.
"Hello [name], thank you again for the interview for the [role title] position. I am writing to ask whether there is any update on my application. I remain very interested in the role, and I am happy to send anything else you need. Thank you for your time."
Send this once. If nothing arrives after another two weeks, send one final note, then continue with your other applications.
Can You Reapply, and How Soon?
Yes. The studio states that a candidate who was not hired the first time can apply again, while it publishes no waiting period and candidate reports do not describe one.
For companies of this size, three to six months is the common gap before reapplying. That gap is typical, not confirmed for this studio.
Two other rules matter more than the wait: apply again only to a role that genuinely fits, and change something real first. A finished project, a shipped mod, or a year on a larger team gives the recruiter a new reason to read your resume. A mod is a player-made change to an existing game.
What to Wear
The studio says most of its recruiting takes place online, so plan for a video call. It also states that it has no dress code, and that candidates may come in casual or formal clothes. A plain shirt in a solid color is enough for the video interview. Test your camera, microphone, and screen sharing beforehand, because a live coding exercise needs screen sharing.
For an onsite visit, wear what you would wear to the office: clean and casual. One older report said the studio covered travel and accommodation for the onsite, so ask the recruiter what it arranges.
How to Prepare
- Learn the stages before you wait. What the CD Projekt Red interview process is like lists each stage and what it covers.
- Use the waiting time. Review C++ and the fundamentals with Grokking the Coding Interview.
- Prepare the motivation answer early. It appears in the first interview, and how to answer why CD Projekt Red gives a structure and a sample.
- Prepare the technical rounds too. The architecture topics explains what replaces a classic system design round here.
- Keep a record. Write down each stage, each date, and each person you spoke with, so your follow-up email is accurate.

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