Learning Paths
System Design Interview Roadmap
Decoding the Secrets of Successful System Design Interviews. This guide is a comprehensive resource that prepares budding software engineers for the challenges of system design interviews. It delves into the intricacies of designing robust, scalable, and efficient systems, mirroring real-world scenarios that are commonly encountered during technical interviews. With a balanced mix of theoretical knowledge and practical exercises, including case studies, this guide ensures a comprehensive understanding of system design principles.
Modules:
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Learning Objectives
Comprehensive Coverage: The guide provides an in-depth understanding of system design principles, covering all essential topics required for technical interviews.
Real-World Scenarios: The guide includes real-world case studies and scenarios to help you understand what to expect and how to handle various situations during an interview.
Expert Guidance: Learn from industry professionals who have been on both sides of the interview table and can provide valuable insights and tips.
Flexibility: Learn at your own pace with this online guide, which you can access anytime, anywhere.
Community Support: Join a community of like-minded learners, share your doubts, discuss ideas, and learn together.
Career Advancement: This guide could be a stepping stone towards landing your dream job in the tech industry.
Path Contents
• 76 Chapters • 584 Lessons
System Design Fundamentals
Learn the core building blocks of scalable systems (load balancing, caching, databases, APIs) in a beginner-friendly, text-based course. From the creators of Grokking the System Design Interview.
27 Chapters • 171 Lessons
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1.

System Design Fundamentals

1 lesson

Introduction to System Design

27.

Final Quiz

1 lesson
Grokking the System Design Interview
The original Grokking System Design course by DesignGurus.io, created by the original authors and updated for modern system design interviews.
4 Chapters • 82 Lessons
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1.

How to Approach a System Design Interview

7 lessons

What is a System Design Interview?

Understand the purpose of system design interviews, focusing on scalability, architecture decisions, trade-offs, and real-world problem-solving skills.

System Design Interviews - A step by step guide

Functional vs. Non-functional Requirements

Master functional vs. non-functional requirements in system design, emphasizing scalability, performance, and trade-offs for building robust, real-world systems.

What are Back-of-the-Envelope Estimations?

Master back-of-the-envelope estimation to assess scalability, performance, and trade-offs using quick calculations in system design interviews.

System Design Master Template

Things to Avoid During System Design Interview

Learn what to avoid in system design interviews, like skipping trade-offs, ignoring requirements, poor communication, and rigid thinking.

Quiz

2.

System Design Trade-offs

24 lessons

Importance of Discussing Trade-offs

Demonstrating trade-offs shows maturity, critical thinking, and real-world design skills crucial for scalable, practical system architecture.

Latency vs Throughput

Understand the difference between latency and throughput, and explore strategies to optimize response time and data processing capacity in systems.

Horizontal vs Vertical Scaling

Proxy vs. Reverse Proxy

Understand how proxies and reverse proxies manage client and server traffic in distributed system design to improve security, caching, and scalability.

CDN Usage vs Direct Server Serving

Learn when to use a Content Delivery Network vs direct server hosting based on traffic scale, geographic distribution, and caching efficiency.

Load Balancer vs. API Gateway

Understand differences between Load Balancer and API Gateway in scalable architectures—traffic distribution, request routing, API management, and availability.

API Gateway vs Direct Service Exposure

Explore API Gateway vs Direct Service Exposure in distributed systems—compare centralized routing and security with direct access and reduced latency.

Token Bucket vs Leaky Bucket

Learn how Token Bucket and Leaky Bucket algorithms manage network traffic shaping, rate limiting, and handling of bursty data.

Stateful vs Stateless Architecture

Explore the architecture of stateful vs stateless systems, comparing session handling, scalability, and design trade-offs for APIs and web services.

Serverless Architecture vs Traditional Server-based

Learn serverless system design benefits like dynamic scaling and reduced ops versus traditional server hosting with full control and overhead.

REST vs RPC

Learn the architectural differences between REST and RPC, including stateless resource handling vs. procedure calls, flexibility, scalability, and performance trade-offs.

Synchronous vs Asynchronous Communication

New

Push vs Pull Architecture

New

Polling vs. Long-Polling vs. WebSockets vs. Webhooks

Compare real-time delivery strategies; Polling, Long-Polling, WebSockets, and Webhooks, for scalable, event-driven system communication.

Batch Processing vs Stream Processing

Compare batch vs stream processing in system design; complexity, resource efficiency, continuous vs scheduled data flow, and real-time responsiveness.

SQL vs. NoSQL

Compare SQL vs NoSQL databases based on schema structure, scalability, ACID compliance, flexibility, and best use cases in system design.

Normalization vs Denormalization

New

ACID vs BASE Properties in Databases

Understand key differences between ACID and BASE database models, balancing consistency, availability, scalability, and fault tolerance in distributed systems.

Strong vs Eventual Consistency

Explore consistency models in distributed systems, comparing strong and eventual consistency in terms of latency, availability, accuracy, and scalability trade-offs.

Primary-Replica vs Peer-to-Peer Replication

Understand Primary-Replica vs Peer-to-Peer replication models, including data flow, consistency, scalability, fault tolerance, and use cases.

Read Heavy vs Write Heavy System

Explore how system design varies for read-heavy and write-heavy workloads with techniques like batching, replication, and data partitioning.

Server-Side Caching vs Client-Side Caching

Understand server-side vs client-side caching, how they differ in location, control, performance impact, and best use across web apps.

Cache-Aside vs Read-Through, Write-Through vs Write-Back

Explore cache read and write strategies for improving read performance, data consistency, and integrity in scalable systems.

Quiz

4.

Glossary of System Design Basics

20 lessons

System Design Basics

Get familiar with core system design concepts, key architectural components, and building blocks of scalable, distributed software systems.

Key Characteristics of Distributed Systems

Explore key characteristics of distributed systems, including scalability, reliability, availability, efficiency, fault tolerance, and manageability.

Load Balancing

Learn how load balancing improves scalability and availability by distributing traffic using smart algorithms, health checks, and redundancy techniques.

Load Balancing Algorithms

Proxies

Learn how forward and reverse proxies improve security, caching, and traffic control by mediating communication between clients and servers.

Caching

Learn caching strategies to improve system performance, including cache types, eviction policies, read/write methods, and cache invalidation techniques.

SQL vs. NoSQL

Compare relational and non-relational databases to understand schema flexibility, scalability, ACID compliance, and ideal use cases for each.

Indexes

Understand how database indexes optimize query performance, enable efficient lookups, and impact write operations in large-scale systems.

Data Partitioning

Learn data partitioning techniques, horizontal, vertical, hybrid, and partitioning criteria to scale databases, improve performance, and balance workloads.

Consistent Hashing

Learn the architecture of scalable systems using consistent hashing for efficient data partitioning, replication, and dynamic node management.

Redundancy and Replication

Learn how redundancy and replication improve system reliability and availability through failover strategies and synchronous, asynchronous, and semi-synchronous replication.

CAP Theorem

Understand why distributed systems must trade off between consistency, availability, and partition tolerance, only two of the three can be guaranteed at any time.

PACELC Theorem

Learn how PACELC extends CAP by showing that even without partitions, distributed systems must balance latency and consistency in replicated environments.

Quorum

Design highly available distributed systems using quorum-based consistency models to coordinate read/write operations across replicated nodes.

Leader and Follower

Understand the architecture of leader-based replication in distributed systems for consistent writes, fault tolerance, and coordinated data synchronization.

Heartbeat

Learn how distributed systems use heartbeat signals to detect server failures and maintain reliable request routing and availability.

Checksum

Explore how distributed systems ensure data integrity by using checksums to detect and prevent data corruption during transmission.

Bloom Filters

Explore space-efficient system design using Bloom filters for fast, probabilistic membership checks with minimal memory and no false negatives.

Long-Polling vs WebSockets vs Server-Sent Events

Understand the system design of real-time communication protocols for scalable push-based updates between client and server.

Quiz

Grokking the System Design Interview, Volume II
The advanced successor to the world's best-selling System Design course, designed to help experienced engineers master complex distributed systems and secure L5/L6 roles.
22 Chapters • 142 Lessons
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1.

Course Overview

1 lesson
2.

Designing YouTube Likes Counter (medium)

2 lessons
3.

Designing Notification Service (medium)

2 lessons
5.

Designing Reddit (medium)

2 lessons
12.

Design Google Calendar (medium)

2 lessons
13.

Design a Recommendation System (medium)

2 lessons
14.

Designing Gmail (medium)

2 lessons
16.

Designing Unique ID Generator (medium)

2 lessons
17.

Designing Code Judging System (medium)

2 lessons
18.

Designing Payment System (hard)

2 lessons
19.

Designing Flash Sale System (hard)

2 lessons
20.

Designing Reminder Alert System (hard)

2 lessons
22.

Final Assessment

2 lessons
Grokking Microservices Design Patterns
Master microservices design patterns for designing scalable, resilient, and more manageable systems.
19 Chapters • 158 Lessons
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18.

Final Exam

1 lesson

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